// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4ElementData.hh 72057 2013-07-04 13:07:29Z gcosmo $ // //--------------------------------------------------------------------------- // // GEANT4 Class file // // Description: Data structure for cross sections, shell cross sections, // isotope cross sections. Control of vector size should be // performed in user code, no protection in this class // // Author: V.Ivanchenko 10.03.2011 // // Modifications: // //---------------------------------------------------------------------------- // #ifndef ElementData_h #define ElementData_h 1 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #include "globals.hh" #include "G4NistElementBuilder.hh" #include "G4PhysicsVector.hh" #include "G4Physics2DVector.hh" #include //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... class G4ElementData { public: G4ElementData(); ~G4ElementData(); // add cross section for the element void InitialiseForElement(G4int Z, G4PhysicsVector* v); // add 2D cross section for the element void InitialiseForElement(G4int Z, G4Physics2DVector* v); // reserve vector of components void InitialiseForComponent(G4int Z, G4int nComponents=0); // prepare vector of components void AddComponent(G4int Z, G4int id, G4PhysicsVector* v); // set name of the dataset void SetName(const G4String& nam); // get vector for the element inline G4PhysicsVector* GetElementData(G4int Z); // get 2-D vector for the element inline G4Physics2DVector* GetElement2DData(G4int Z); // get number of components for the element inline size_t GetNumberOfComponents(G4int Z); // get component ID which may be number of nucleons, // or shell number, or any other integer inline G4int GetComponentID(G4int Z, size_t idx); // get vector per shell or per isotope inline G4PhysicsVector* GetComponentDataByIndex(G4int Z, size_t idx); // get vector per shell or per isotope inline G4PhysicsVector* GetComponentDataByID(G4int Z, G4int id); // return cross section per element // if not available return zero inline G4double GetValueForElement(G4int Z, G4double kinEnergy); // return cross section per element // if not available return zero inline G4double GetValueForComponent(G4int Z, size_t idx, G4double kinEnergy); private: // Assignment operator and copy constructor G4ElementData & operator=(const G4ElementData &right); G4ElementData(const G4ElementData&); G4PhysicsVector* elmData[maxNumElements]; G4Physics2DVector* elm2Data[maxNumElements]; std::vector compData[maxNumElements]; std::vector compID[maxNumElements]; size_t compLength[maxNumElements]; G4String name; }; inline void G4ElementData::SetName(const G4String& nam) { name = nam; } inline G4PhysicsVector* G4ElementData::GetElementData(G4int Z) { return elmData[Z]; } inline G4Physics2DVector* G4ElementData::GetElement2DData(G4int Z) { return elm2Data[Z]; } inline size_t G4ElementData::GetNumberOfComponents(G4int Z) { return compLength[Z]; } inline G4int G4ElementData::GetComponentID(G4int Z, size_t idx) { return (compID[Z])[idx]; } inline G4PhysicsVector* G4ElementData::GetComponentDataByIndex(G4int Z, size_t idx) { return (compData[Z])[idx]; } inline G4PhysicsVector* G4ElementData::GetComponentDataByID(G4int Z, G4int id) { G4PhysicsVector* v = 0; for(size_t i=0; iValue(kinEnergy); } inline G4double G4ElementData::GetValueForComponent(G4int Z, size_t idx, G4double kinEnergy) { return ((compData[Z])[idx])->Value(kinEnergy); } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... #endif