// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4TrajectoryPoint.cc 69003 2013-04-15 09:25:23Z gcosmo $ // // --------------------------------------------------------------- // // G4TrajectoryPoint.cc // // --------------------------------------------------------------- #include "G4TrajectoryPoint.hh" #include "G4AttDefStore.hh" #include "G4AttDef.hh" #include "G4AttValue.hh" #include "G4UnitsTable.hh" //#define G4ATTDEBUG #ifdef G4ATTDEBUG #include "G4AttCheck.hh" #endif G4ThreadLocal G4Allocator *aTrajectoryPointAllocator = 0; G4TrajectoryPoint::G4TrajectoryPoint() { fPosition = G4ThreeVector(0.,0.,0.); } G4TrajectoryPoint::G4TrajectoryPoint(G4ThreeVector pos) { fPosition = pos; } G4TrajectoryPoint::G4TrajectoryPoint(const G4TrajectoryPoint &right) : G4VTrajectoryPoint(),fPosition(right.fPosition) { } G4TrajectoryPoint::~G4TrajectoryPoint() { } const std::map* G4TrajectoryPoint::GetAttDefs() const { G4bool isNew; std::map* store = G4AttDefStore::GetInstance("G4TrajectoryPoint",isNew); if (isNew) { G4String Pos("Pos"); (*store)[Pos] = G4AttDef(Pos, "Position", "Physics","G4BestUnit","G4ThreeVector"); } return store; } std::vector* G4TrajectoryPoint::CreateAttValues() const { std::vector* values = new std::vector; values->push_back(G4AttValue("Pos",G4BestUnit(fPosition,"Length"),"")); #ifdef G4ATTDEBUG G4cout << G4AttCheck(values,GetAttDefs()); #endif return values; }