$Id: History 81907 2014-06-06 14:03:24Z gcosmo $ ------------------------------------------------------------------- ========================================================= Geant4 - an Object-Oriented Toolkit for Simulation in HEP ========================================================= Category History file for visualization/OpenGL ---------------------------------------------- This file should be used by G4 developers and category coordinators to briefly summarize all major modifications introduced in the code and keep track of all category-tags. It DOES NOT substitute the CVS log-message one should put at every committal in the CVS repository ! ---------------------------------------------------------- * Reverse chronological order (last date on top), please * ---------------------------------------------------------- 23th April 2014 Laurent Garnier (opengl-V09-06-13) - G4OpenGL.hh: Fix bugzilla #1618 : for a Linux user, compiling Geant4 with only Qt driver will failed because of missing glu.h. 20th November 2013 Laurent Garnier (opengl-V09-06-12) - G4OpenGLQtViewer : Fix a bug with endsWith that I have introduce in last revision 20th November 2013 Laurent Garnier (opengl-V09-06-11) - G4OpenGLQtViewer : o When saving file in Qt the extention was always append. Now it is done only when it is not present o Add a variable to remember last used settings for image type and target directory o Make PNG the default export format instead of BPM. o Add another protection against iterator outside of std::map 19th November 2013 Laurent Garnier (opengl-V09-06-10) - G4OpenGLQtViewer : o Best fix for JIRA DEV-62, thanks John. 19th November 2013 Laurent Garnier - G4OpenGLQtViewer : o Remove a printf without #ifdef o Fix a bug in the sceneTree viewer (probably JIRA DEV-62). A std::map iterator was incremented without checking if it going outside the std::map or not. 13th November 2013 Laurent Garnier - G4OpenGLQtViewer : Better solution implementation for layouts management (does not fix any problems) 7th November 2013 Laurent Garnier (opengl-V09-06-09) - Better solution for JIRA-Dev28 problem, also fix text justification in Qt 7th November 2013 Laurent Garnier - Fix the JIRA-Dev28 problem : Text displays in wrong position in Qt 31th October 2013 Laurent Garnier (opengl-V09-06-08) - Cleanup in the code, in particular Wt driver 31th October 2013 Laurent Garnier - G4OpenGLWtDrawer : Move some function in an OpenGL generic way rather than only WebGL - G4OpenGLImmediateWtViewer : Removed unused functions - G4OpenGLSceneHandler : o Remove DrawText for OpenGL2 version for the moment o Better implementation of optimize vertex+indices for G4Cons o Enable/Disable VertexAttribArray not only for WebGL viewer 30th October 2013 Laurent Garnier - G4OpenGLSceneHandler : Better emulation of GL_QUADS (and optimization) 30th October 2013 Laurent Garnier - G4OpenGLViewer.hh, G4OpenGLSceneHandler.hh : o Add a setWtDrawer function to set the Wt drawer only when the OpenGLImmediateWtViewer is build o Move a lot of OpenGL2 functions and attributes from OpenGLImmediateWtViewer to be generic for all OpenGL drivers - G4OpenGLImmediateWtViewer : o Move a lot of OpenGL2 functions and attributes from OpenGLImmediateWtViewer to be generic for all OpenGL drivers o At initialization, now set the WtDrawer for the OpenGLViewer and the SceneHandler - G4OpenGLImmediateWt : Get rid of an include that could be done in a next step - G4OpenGLWtDrawer : Add more methods for OpenGL - G4OpenGLSceneHandler : Add some debug statements (WILL HAVE TO BE REMOVED) 26th October 2013 Laurent Garnier - Introduce work for Wt driver. the major change is that with "normal" OpenGL, functions are statics and accessible everywhere. This is not the case for Wt OpenGL functions. They are only member functions of the WGLWidget because they have to be redefined to javascript commands to be send to all browsers using the applications. In term of changes in OpenGL library, this only one is the introduction of a G4OpenGLWtDrawer which is used to map static GL functions into member functions of WGLWidget object : o G4OpenGLViewer : Introduction of a pointer to to WtDrawer o G4OpenGL.hh : Include G4OpenGLWtDrawer - Other changes in Wt component : o G4OpenGLImmediateWtViewer : Add methods to handle transformations on vertex position - sources.cmake : Add G4OpenGLWtDrawer support - Beginning of OpenGL >1.1 implementation : Alternative for glBegin/glEnd calls Will not change anything until G4OPENGL_VERSION_2 is not set (and only set for Wt driver for the moment) o G4OpenGLSceneHandler : Beginning of OpenGL >1.1 implementation 25th October 2013 Laurent Garnier - G4OpenGLQtViewer : o Fix a problem on mouse right clic. It was first calling mouse left clic. This could cause some problems when switching between rotate/move/pick modes. o Fix typo in shortcuts 24th October 2013 : Ben Morgan (opengl-V09-06-07 : coworks with cmake-V09-06-30)) - sources.cmake : Update Wt configuration to use new configuration variables. This makes configuration more local to the G4OpenGL module. 23th October 2013 Laurent Garnier (co-works with cmake-V09-06-29) - sources.cmake : Remove Qt5 configuration, it is now include in cmake. 17th October 2013 Laurent Garnier - G4OpenGLSceneHandler : Find a better way to draw cubes using drawElements - G4OpenGLImmediateWtViewer G4OpenGLViewer G4OpenGLQtViewer G4OpenGLSceneHandler o Add preliminary support for Vertex Buffer Object and Index Buffer Object 16th October 2013 Laurent Garnier - G4OpenGLQtViewer : Fix a problem when MouseRightClick on mac, LeftClic was called before and cause some troubles 15th October 2013 Laurent Garnier - G4OpenGLSceneHandler : Wt driver has now triangles faces in the good way 14th October 2013 Laurent Garnier - G4OpenGLImmediateViewer, G4OpenGLImmediateSceneHandler, G4OpenGLViewer, G4OpenGLStoredViewer, G4OpenGLStoredSceneHandler, G4OpenGLSceneHandler, G4OpenGLImmediateWtViewer, o prepare all theses class to work with Wt driver (and OpenGL_3), lot of #ifdef statement will be removed 10th September 2013 Laurent Garnier - G4OpenGLImmediateWtViewer: o Add color and point size on Wt driver 23th September 2013 Laurent Garnier - G4OpenGLWtViewer G4OpenGLImmediateWtViewer G4OpenGLImmediateWt : o Wt driver progress. All definitions should be set. Only drawing lines is implemented for now. 4th July 2013 Laurent Garnier - G4OpenGLQtViewer: o Better margin control and adding a tooltip on scene tree colour item o Add a parseSceneTreeAndSaveState() in order to save the scene tree state 17th June 2013 John Allison (opengl-V09-06-06) - G4OpenGLQtViewer: Commented out skeleton code below. 10th June 2013 John Allison (opengl-V09-06-05) - G4OpenGLQtViewer: Skeleton implementation of const std::vector* G4OpenGLQtViewer::GetPrivateVisAttributesModifiers() const 1st May 2013 - Laurent Garnier - Improvments about Wt driver configuration 25th April 2013 Laurent Garnier - Add cmake configuration for Wt and Qt5, check in the code : "!!! ONLY QT4 to be comment with QT5" - G4OpenGLQtViewer.cc : Add Qt5 support 26th March 2013 John Allison (opengl-V09-06-04) - G4OpenGLStoredQtSceneHandler.cc: o Commented out unused typedefs that give warnings with gcc-4.8.0. 21th March 2013 Laurent Garnier (opengl-V09-06-03) - G4OpenGLViewer : remove bad "printf" statement 20th March 2013 Laurent Garnier - G4OpenGLQtExportDialog : change "TRUE" by "true" - G4OpenGLViewer : add "const" on getWin...() - G4OpenGLSceneHandler : Null pointer fix (thanks to XCode analyzer) 29th January 2013 John Allison (opengl-V09-06-02) - More Coverity fixes and un-doing of some previous ones. 13th January 2013 John Allison (opengl-V09-06-01) - Coverity fixes. 2nd December 2012 John Allison (opengl-V09-06-00) - Remove NURBS. 13th November 2012 Laurent Garnier (opengl-V09-05-53) - G4OpenGLQtViewer o Fix bug #1385 on Linux at launch. Mouse context try to change before it is initialize. No problem for Mac OS X 2nd November 2012 John Allison (opengl-V09-05-52) - G4OpenGLImmediateQtViewer,G4OpenGLStoredQtViewer : o Fix bug #1368, now Qt batch mode display a window and printEPS is working again 2nd November 2012 John Allison (opengl-V09-05-51) - G4OpenGLStoredSceneHandler.cc: o Fixed bug in display-list-re-use algorithm. (If touchables have been modified it is too risky to re-use display lists.) 2nd November 2012 Laurent Garnier - G4OpenGLQtViewer : Fix a possible problem in batch mode for scene tree component 1st November 2012 John Allison (tagged: opengl-V09-05-50) 31st October 2012 Fred Jones - Fix compiler warnings. 31st October 2012 Laurent Garnier - G4OpenGLStored/ImmediateQtViewer: Fix a bug in batch mode for printEPS, size was not correct 30th October 2012 Laurent Garnier (tagged: opengl-V09-05-49) 30th October 2012 John Allison - G4OpenGLQtViewer::toggleTransparency: Swapped true<->false. 29th October 2012 John Allison - G4OpenGLViewer: The following data members have been made static with the following initial values, modifiable by: "/vis/ogl/set/printSize", "/vis/ogl/set/printFilename" and used by "/vis/ogl/printEPS", and thus are used by all OGL viewers. fPrintFilenameIndex is initialised to zero and counts on for *all* viewers. G4int G4OpenGLViewer::fPrintSizeX = -1; G4int G4OpenGLViewer::fPrintSizeY = -1; G4String G4OpenGLViewer::fPrintFilename = "G4OpenGL"; int G4OpenGLViewer::fPrintFilenameIndex = 0; 29th October 2012 Laurent Garnier - G4OpenGLQtViewer : Comment out a method and fix a printing caracter non desired 27th October 2012 John Allison (opengl-V09-05-48, needs visman-V09-05-43) - Finally solved problem of batch v. non-Qt session!!! o Introduced G4OpenGLQt, a base class for G4OpenGLImmediate/StoredQt graphics system factories. o Implemented G4OpenGLQt::IsUISessionCompatible(). This finds the original session, if any. If the session is a G4UIbatch (which can happen if invoked from a command in a macro file), it uses GetPreviousSession (recursively if necessary - the command may call another macro or command) until the original session, if any, is found. If there is no original session we assume the application is in batch mode, and allow a Qt window. It's OK to have a Qt window in batch - one can open a viewer, create a scene, set view parameters and /vis/ogl/printEPS. If there *is* an original session, but it is *not* an G4UIQt, we flag it as incompatible. A "fallback" graphics system is found, if any, in /vis/sceneHandler/create. 26th October 2012 John Allison - G4OpenGLImmediate/StoredQt.cc: o Use GetG4UIWindow() to tell if G4UIQt has been instantiated. Solves problem of batch v. non-Qt session. 23rd October 2012 John Allison - G4OpenGLStoredViewer.hh: o Made CompareForKernelVisit virtual. - G4OpenGLStoredQtViewer: o Introduced G4OpenGLStoredQtViewer::CompareForKernelVisit, which is identical to G4OpenGLStoredViewer::CompareForKernelVisit except for checking of VisAttributesModifiers, because G4OpenGLStoredQtViewer keeps track of its own touchable modifiers (fTreeItemModels, etc.). - G4OpenGLQtViewer.cc: o Introduced code to capture changes to visibility (selection) in VisAttributesModifiers. This adds to the code to capture colour and transparency introduced in opengl-V09-05-47. 18th October 2012 Laurent Garnier - G4OpenGLQtViewer : o Fix a Qt < 4.5 issue for ColorDialog o Fix a Qt < 4.4 issue for GridLayout::itemAtPosition o Fix a crash at exit on Linux SLC5 (he is right!) o Fix a compilation warning on SLC5 13th October 2012 John Allison - G4OpenGLSceneHandler.cc, G4OpenGLImmediateSceneHandler.cc, G4OpenGLStoredSceneHandler.cc, G4OpenGLStoredViewer.cc: o Moved depth testing out of display list for polylines and markers. This allows on-the-fly changing of hidden markers, i.e., without a kernel visit and rebuilding of display lists. 12th October 2012 Laurent Garnier - G4OpenGLQtViewer: o Prevent context menu to be called in a non-interactive session 12th October 2012 John Allison (opengl-V09-05-47, co-works interfaces-V09-05-20) - G4OpenGLQtViewer: o Introduced some trial code for capturing touchable colour changes. o Changed values to references where possible. 12th October 2012 Laurent Garnier - G4OpenGLStoredQt/G4OpenGLImmediateQt: o Improve instantiation of G4UIQt in all G4VInteractiveSession mode case 11th October 2012 Laurent Garnier - G4OpenGLStoredQt/G4OpenGLImmediateQt: o Improve instantiation of G4UIQt in terminal mode case 10th October 2012 Laurent Garnier - G4OpenGLStoredQt/G4OpenGLImmediateQt: o Improve instantiation of G4UIQt in batch mode case 9th October 2012 John Allison - G4OpenGLSceneHandler::AddPrimitive(const G4Polymarker& polymarker): o Removed glEnable(GL_BLEND) and glBlendFunc(…). They are in G4OpenGLViewer::InitializeGLView, which is, I think, all it needs. 9th October 2012 Laurent Garnier (opengl-V09-05-46, co-works interfaces-V09-05-19) - G4OpenGLQtViewer/G4OpenGLStoredQtViewer/G4OpenGLImmediateQtViewer : o Change mapping of context menu/icon in order to get all working together. Now a click on an icon will change the mouse context menu. 7th October 2012 John Allison - G4OpenGLStoredViewer::CompareForKernelVisit: o Added test of VisAttributesModifiers to list checked for kernel visit. 4nd October 2012 Laurent Garnier - G4OpenGLQtViewer o Changing color on non touchables now ok (except text) o In DrawText, remove unnecessary (and wrong) glColor change - G4OpenGLViewer o In DrawText, remove unnecessary (and wrong) glColor change o Use SetOrthogonalProjection/SetPerspectiveProjection/ SetDefaultColour/SetDefaultTextColour instead of hard coded methods 3nd October 2012 Laurent Garnier - G4OpenGLQtViewer : o Fix a bug when cloning scene tree in scene tree viewer (bad fix yesterday) o Change color for PO=-1 to "no color" instead of unspecified color 3rd October 2012 John Allison - G4OpenGLSceneHandler, G4OpenGLStoredSceneHandler::AddPrimitivePreamble, G4OpenGLStoredQtSceneHandler::ExtraPOProcessing: o Protected the case of G4LogicalVolumeModel. 2nd October 2012 Laurent Garnier - G4OpenGLQtViewer : Fix a bug when cloning scene tree in scene tree viewer 2nd October 2012 John Allison - G4OpenGLStoredViewer.cc: o Improved algorithm in DrawDisplayLists so that if the transparency if changed in DisplayTimePOColourModification, the drawing order is honoured immediately, i.e., without needing a rebuild. Objects are drawn in the following order: . Opaque; . Transparent; . Markers and polylines that are "not hidden". - G4OpenGLStoredSceneHandler: o Rationalised the recording of transparency in the PO/TO. (It is not necessary to keep a separate flag for transparency; it is enough to inspect the alpha value of the colour.) 2nd October 2012 John Allison (opengl-V09-05-45) - G4OpenGLStoredWin32Viewer.cc: o Re-add inclusion of missing header files on Win32 2nd October 2012 Laurent Garnier (opengl-V09-05-44) - G4OpenGLStoredWin32.cc: o Re-add inclusion of missing header files on Win32 1st October 2012 John Allison (opengl-V09-05-43) - G4OpenGLStoredViewer.cc: o Removed hidden marker from list of parameters that of changed trigger a kernel re-visit. DisplayLists() can now cope with a change because the required information is in the PO/TO. 28th September 2012 Laurent Garnier (opengl-V09-05-42) - G4OpenGLQtViewer: o Fixed compiler warning 28th September 2012 Gabriele Cosmo (opengl-V09-05-41) - Explicitly include units header in G4OpenGLQtViewer.cc. 28th September 2012 Laurent Garnier (opengl-V09-05-40) - G4OpenGLQtViewer: o Fixed compiler warning and remove dead code 27th September 2012 John Allison - G4OpenGLImmediate/StoredSceneHandler.cc: o Fixed clang compiler warning. 27th September 2012 John Allison (opengl-V09-05-39) - G4OpenGLStoredSceneHandler: o Removed RequestPrimitives. Previously, G4OpenGLStoredSceneHandler had its own version of RequestPrimitives, which attempted to re-use a display list if the geometry object had been encountered earlier with a different transformation. The transformation is kept in the PO and the display list is re-used. One has to be careful about replicas and transformations. Now this code has been moved to AddPrimitivePreAmble. 27th September 2012 John Allison (opengl-V09-05-38) - G4OpenGLStoredSceneHandler, o Minor name changes to improve readability. o Added #include to fix compiler warnings on Linux. - G4OpenGLStoredViewer: o Fix to enable switching from hidden markers to non-hidden and transparent to opaque and v.v. - G4OpenGLSceneHandler.cc: o Fix compiler warning on Linux. 27th September 2012 John Allison (opengl-V09-05-37) - G4OpenGLSceneHandler, G4OpenGLImmediateSceneHandler, G4OpenGLStoredSceneHandler, G4OpenGLStoredViewer: o Major re-design of scene and transient processing: . Three categories foreseen: ~ Opaque ~ To be treated as transparent ~ To be treated as non-hidden. This applies to markers and polylines if hidden markers is _not_ requested, which is the default so that trajectories are always visible even if drawing in surface style. To change this - /vis/viewer/set/hiddenMarker true. . Thus G4OpenGLSceneHandler::ProcessScene() is three-pass-capable. . Also G4OpenGLStoredViewer::DrawDisplayLists makes three passes. . Appropriate information is stored in the PO or TO. 26th September 2012 Laurent Garnier - G4OpenGLQtViewer : Remove all "ApplyCommand" 25th September 2012 John Allison (opengl-V09-05-36) - Tagged for system testing. 25th September 2012 Laurent Garnier - G4OpenGLQtViewer : Fix a bug with setting color when changing vis parameters not taken in account 25th September 2012 John Allison (opengl-V09-05-35) - G4OpenGLViewer: o Revert to previous version. glColorMaterial now in G4OpenGLSceneHandler. - G4OpenGLSceneHandler: o Uses glColorMaterial judiciously for wireframe and surface (hsr) drawing: . GL_FRONT_AND_BACK for transparent polyhedra; . GL_FRONT for opaque (since back surfaces always hidden). o However, use glMaterial as before for hidden edge (hlr and hlhsr). Un- fortunately this means "temporary" changes of colour, such as may be obtained with the Qt viewer, are not respected. - G4OpenGLImmediateSceneHandler, G4OpenGLStoredSceneHandler, G4OpenGLStoredViewer: o Paid proper respect to transparency_enabled (default = true). If true use glColor4d, else use glColor3d. 24th September 2012 John Allison (opengl-V09-05-34 - needs interfaces-V09-05-15) - G4OpenGLImmediate/StoredQt.cc; o Checked instantiation of G4UIQt. - G4OpenGLViewer::InitializeGLView: // Material (for surface rendering) follows glColor at all times. glColorMaterial(GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE); glEnable(GL_COLOR_MATERIAL); - G4OpenGLSceneHandler.cc: o Commented out all uses of glMaterial. Material now determined by glColor, since we now specify glColorMaterial - see G4OpenGLViewer::InitializeGLView. o Changed glColor3d to glColor4d. - G4OpenGLStoredViewer.cc: o Changed glColor3d to glColor4d (except for "head time"). - G4OpenGLViewer, G4OpenGLQtViewer.cc, G4OpenGLStoredSceneHandler, G4OpenGLXViewer.cc: o Changed glColor3d to glColor4d. 24th September 2012 John Allison (opengl-V09-05-33) - Tidied headers and improved comments. 20th September Laurent Garnier - G4OpenGLViewer.cc : Fix uninitialize value - G4OpenGLQtViewer : o 10x faster when getting color or visibility on element o Avoid changing Vis Attributes when changing color on PO objects o Fix problem on close/expand sometimes when rebuilding the scene -> But last point means that the scene tree viewer is no longer working on changing color/transparency, will be fix in next commit 7th August 2012 Laurent Garnier - G4OpenGLViewer : Fix layout problem on gl2ps text - G4OpenGLXViewer : Typo 6th August 2012 John Allison (opengl-V09-05-31) - G4OpenGLSceneHandler and G4OpenGLStoredSceneHandler: o Protected against null result of dynmic_cast on viewer (shouldn't happen!!). 5th August 2012 Laurent Garnier - G4OpenGLQtViewer.cc, G4OpenGLStoredSceneHandler.cc o Fix default 43903 43943 ... o Fix potentiel compilation warning 5th August 2012 Laurent Garnier (opengl-V09-05-30, coworks interfaces-V09-05-12) - G4OpenGLImmediateQtViewer : Minor fix - G4OpenGLQtViewer.cc : o Now take in account the GUI (interface package) icons status for move/rotate/pick o Move scene tree widgets into tab instead of VBox o Implement Zoom In/Out function, now it zoom on a specific point 11th August 2012 Laurent Garnier - G4OpenGLQtViewer.cc/G4OpenGLStoredQtViewer: o Remove /vis/viewer/select command when changing transparency o Fixed compilation warning o Beginning of removing /vis/geometry/set/colour commands 8th August 2012 John Allison (opengl-V09-05-29) - G4OpenGLQtViewer.cc: Fixed "unused parameter" warning. 8th August 2012 John Allison (opengl-V09-05-28, coworks interfaces-V09-05-09) - Tagged. 7th August 2012 John Allison - G4OpenGLStoredSceneHandler: o Moved colour from display list to PO so that a sub-class may modify through the new virtual function below. - G4OpenGLStoredViewer: o Added virtual void DisplayTimePOColourModification (G4Colour&, size_t /*currentPOListIndex*/) {} so that a sub-class may modify the colur/transparency. (If the transparency is modified the rendering may not be optimal since the order of rendering is determined at POList construction time.) 30th July 2012 Laurent Garnier - G4OpenGLQtViewer.cc : o Add search widget in scene tree o Double click now allow to change color/transparency 23th July 2012 Laurent Garnier - G4OpenGLQtViewer.cc : o Do not apply changes to other viewer when moving scene tree slider o Fix a problem on scene tree with non touchable volumes 19th July 2012 John Allison - G4OpenGLStored/ImmediateSceneHandler.cc: o Disabled GL_DEPTH_TEST and GL_LIGHTING for 2D objects, but see... - G4OpenGLSceneHandler.cc: o Disabled GL_DEPTH_TEST and GL_LIGHTING for 2D lines and markers. 17th July 2012 John Allison (opengl-V09-05-27) - Fix Linux compiler warnings. 17th July 2012 Laurent Garnier - G4OpenGLQtViewer.cc : o Fix a problem with Scene tree on mix with some transparent and non physical volumes. o Moving transparency slider does now do not change non physical volume hidden/visible. o Sort item in scene tree 17th July 2012 John Allison (opengl-V09-05-26, co-works interfaces-V09-05-08) - Tagged. - Included Laurent's fix for text layout. 17th July 2012 Laurent Garnier - G4OpenGLQtViewer.cc : o Fix text alignement problem 16th July 2012 Laurent Garnier - G4OpenGLQtViewer : o Bug fix for transparent objects in scene tree o Bug fix when closing a viewer on scene tree o bug fix when playing with scene tree and active tab was an immediate viewer 16th July 2012 John Allison - G4OpenGLXViewer::DrawText: o Removed glDisable (GL_DEPTH_TEST); glDisable (GL_LIGHTING). o Now 3D text is hidden, when appropiate, by volumes drawn in surface mode. o (The depth testing of 2D objects, including 2D text, is dealt with in the scene handler.) - G4OpenGLSceneHandler::Begin/EndPrimitives2D: o Moved fProcessing2D to G4VSceneHandler. o Now may be used by all and any driver. 13th July 2012 Laurent Garnier - G4OpenGLQtViewer : Updates in Scene tree viewer algorithm (speedup and fix transparency bug of 11th July). 11th July 2012 Laurent Garnier (opengl-V09-05-25 co-works interfaces-V09-05-08) - G4OpenGLStoredQtSceneHandler.cc, G4OpenGLStoredQtViewer.cc : change/rename fonction - G4OpenGLQtViewer : o Change Scene tree viewer algorithm (still some bug in tree on transparent objects) o Move scene tree layout to "interfaces", this fix a "bad layout problem" some tags ago 5th July 2012 Gabriele Cosmo (opengl-V09-05-24) - Explicitly use inclusion of headers for system of units and physical constants, in plan to remove implicit inclusion from globals.hh. 3rd July 2012 John Allison (opengl-V09-05-23) - Fixed some Coverity warnings. 2nd July 2012 John Allison (opengl-V09-05-22) - G4OpenGLStoredViewer.cc: o Important bug-fix for non-display-list text (i.e., Qt). 27th June 2012 John Allison - G4OpenGLStoredViewer.cc: Tidy. 18th June 2012 John Allison (opengl-V09-05-21) - G4OpenGLStoredViewer::DrawDisplayLists: o For special case of text that must be treated without a display list, call G4OpenGLSceneHandler::AddPrimitive(const G4Text&) directly and call glPushMatrix, glColor, etc., as would be in the display list. o Remove code that changed fMemoryForDisplayLists (was a bad idea!!). 16th June 2012 John Allison (opengl-V09-05-20) - G4OpenGLStoredSceneHandler::AddPrimitivePreamble: o Re-instated glDrawBuffer(GL_FRONT) when memory for display lists is unavailable. It now draws further trajectories properly. - G4OpenGLStoredX(m)Viewer::ShowView: o Removed functions altogether, so parent class functions are now used. o They were issuing an extra Clear/DrawView. o ShowView is invoked at end of run and was thus causing an unneccessary draw. o It also had the effect of losing the above-mentioned "further trajectories" at the end of run. 16th June 2012 John Allison (opengl-V09-05-19) - Added /vis/ogl/set/eventsDrawInterval. o By default, the screen is updated at the end of every event. Allowing OpenGL to buffer several events can make a big improvement in drawing speed. E.g., with exampleB1, 1000 events took 5 seconds but with "/vis/ogl/set/eventsDrawInterval 100", only 1 second. 15th June 2012 John Allison - G4OpenGLImmediateSceneHandler: o Added ClearTransientStore, which issues Set/Clear/DrawView. - G4OpenGLStoredSceneHandler.cc: o G4OpenGLStoredSceneHandler::ClearTransientStore: Re-introduced Set/Clear/DrawView. 12th June 2012 Laurent Garnier (opengl-V09-05-18) - G4OpenGLQtMovieDialog.cc o Shadow clean. 8th June 2012 John Allison (opengl-V09-05-17) - G4OpenGLSceneHandler.cc, G4OpenGLXmSliderBar.cc, G4OpenGLStoredViewer.cc, G4OpenGLViewer.cc:: o Shadow clean. - G4OpenGLQtExportDialog.hh/cc, G4OpenGLStoredQtViewer.cc, G4OpenGLQtMovieDialog.cc, G4OpenGLQtViewer.cc, G4OpenGLImmediateQtViewer.cc: o Clean all possible shadows, but many remain because Q_OBJECT, qobject.h, qdialog.h, qgl.h and others use "s" and/or "sr". 29th May 2012 John Allison (opengl-V09-05-16) - G4OpenGLStoredQtSceneHandler.cc: o Reverted to opengl-V09-05-14 (r58177). - Implemented proper treatment of transparency in OpenGL stored mode in the case that trajectories passed through or behind transparent persistent objects (detector components). Required proper ordering of display list execution. - G4OpenGLStoredViewer::DrawDisplayLists: o Now does two passes for a proper treatment of transparency. - G4OpenGLStoredSceneHandler: o Added fDisplayOnSecondPassForTransparency to PO and TO. - G4OpenGL(Immediate/Stored)SceneHandler: o Improved name - fSecondPassForTransparency, etc., instead of fSecondPass. 23rd May 2012 John Allison (opengl-V09-05-15) - Health Check 2012: Migrated (see management/History): o G4OpenGLSceneHandler: Added void G4OpenGLSceneHandler::ProcessScene() { G4VSceneHandler::ProcessScene(); // Repeat if required... if (fSecondPassRequested) { fSecondPass = true; G4VSceneHandler::ProcessScene(); fSecondPass = false; fSecondPassRequested = false; } } o G4OpenGLSceneHandler.cc: . Changed glDepthFunc (GL_LESS) to glDepthFunc (GL_LEQUAL) for hidden polylines and markers. . Changed glDepthMask (0/1) to glDepthMask (GL_FALSE/TRUE). o G4OpenGLStoredSceneHandler.cc, G4OpenGLStoredQtSceneHandler.cc: . Removed calls to G4OpenGLStoredSceneHandler::ClearTransientStore and G4OpenGLStoredSceneHandler::ClearStore. . Removed calls to Set/Clear/DrawView. o G4OpenGLImmediateSceneHandler: . Removed ClearTransientStore. o G4OpenGLStoredXViewer.cc: . Tidied. 22nd May 2012 John Allison (opengl-V09-05-14) - G4OpenGLQtViewer.cc: Fixed Linux compiler warnings. 22nd May 2012 John Allison (opengl-V09-05-13) - Tagged. 9th May 2012 Laurent Garnier - G4OpenGLQtViewer, in scene tree o Fix problem with the PO index 0 o Improve rendering on slider (send commands only if necessary) o Fix a color problem 5th May 2012 Laurent Garnier - G4OpenGLQtViewer o Fix a bug on MacOS French keyboard for Plus key on viewer o Resolve problem on transparency in scene tree by sorting items instead of by PO index (what was done before) o Also check transformation in adding scene tree elements o Add a depth slider (in test) 27rd April 2012 Laurent Garnier - G4OpenGLQtViewer : Add stuff for new transparency depth component (still some bugs) 24rd April 2012 Laurent Garnier - G4OpenGLStoredQtSceneHandler: Remove comments and unused variable - G4OpenGLQtViewer : Scene Tree improvments 23rd April 2012 John Allison - G4OpenGLStoredSceneHandler: o Corrected some error messages. o Removed Set/Clear/Draw from EndModeling. Should not be necessary. 23th April 2012 Garnier Laurent - G4OpenGLStoredQtSceneHandler: Clear the tree when ClearStore and transient store - G4OpenGLQtViewer: Add a color box on the scene tree items 10th April 2012 Pere Mato (opengl-V09-05-12) - G4OpenGLWin32Viewer.cc: Make it work for Win64 replacing [Get|Set]WindowLong() by [Get|Set]WindowLongPtr() and GWL_USERDATA by GWLP_USERDATA 10th April 2012 John Allison (opengl-V09-05-11) - Tagged. 4th April 2012 John Allison - opengl-V09-05-10: Don't use. - X and Xm drivers: Implemented text layout and offset. - Qt drivers: Text OK, but layout and offset not yet implemented. - Win32 drivers: Text not implemented at all. 4th April 2012 Laurent Garnier - G4OpenGLQtViewer : Fix many time tree items on non PV - G4OpenGLQtViewer : Add tooltip and font on tree viewer 3rd April 2012 John Allison - G4OpenGLXm classes: Change G4Exception id to opengl20xx. 3rd April 2012 Laurent Garnier - G4OpenGLQtViewer & G4OpenGLQtSceneHandler : rewriting methods to add a PV or non P volume in the tree viewer 2nd April 2012 Laurent Garnier (opengl-V09-05-09) - Add some #ifdef around debugging printf 30th March 2012 John Allison - G4OpenGLStoredSceneHandler.cc: In EndModeling, make sure screen corresponds to graphical database. - G4OpenGLImmediateSceneHandler: Removed RequestPrimitives. No longer needed since tests for transparency and second pass have been moved to AddPrimitivePreamble. 29th March 2012 Laurent Garnier - G4OpenGLQtViewer : Add setHiddenMarker On/Off context menu - G4OpenGLStoredQtSceneHandler: Add SetScene to clear Qt tree in case of scene change - G4OpenGLStoredSceneHandler.cc: In EndModeling instead of COMPILE_AND_EXECUTE just COMPILE 28th March 2012 John Allison - G4OpenGL(Immediate/Stored)SceneHandler: Correct treatment of transparent primitives. (Previously, only transparent solids were corretly treated.) This corrects a problem that when there existed a transparent solid, primitives were drawn twice! 28th March 2012 Laurent Garnier - 1st version of Qt tree, still some bug to be solved 6th March 2012 John Allison (opengl-V09-05-08) - Fix problem with persistent text that does not use gl commands, e.g., Qt text. 29th February 2012 John Allison (opengl-V09-05-07) - Fixed minor problem with text: o Cleaned up display list drawing. If special text (G4TextPlus), do not push, mult and pop matrix here (it is done in G4VScenehandler when it is re-used for text). o No need for transform in G4TextPlus. 28th February 2012 John Allison (opengl-V09-05-06) - Migrated to G4VScenehandler::fObjectTransformation. 28th February 2012 Laurent Garnier - G4OpenGLStoredViewer.cc : Change matrix comparison 22th February 2012 Laurent Garnier - G4OpenGLQtViewer.cc: fix a problem in max frame per second on little scenes 20th February 2012 Laurent Garnier - G4OpenGLStoredViewer.cc : OpenGL optimisation. Small thing, but 50% faster when rotating 14th February 2012 John Allison (opengl-V09-05-05) - G4OpenGLStoredSceneHandler.cc: o Fixed bug in TO copy constructor. o This was causing text to be displayed in the wrong place. Probably other transients too!! - G4OpenGLSceneHandler.cc: o General tidy. o Several functions need to access data and/or methods in G4OpenGLViewer. static_cast doesn't work with a virtual base class, so use dynamic_cast. No need to test the outcome since viewer is guaranteed to be a G4OpenGLViewer. Make usage consistent. o G4OpenGLSceneHandler::AddPrimitive (const G4Circle& text): . Removed glGetFloatv(GL_CURRENT_COLOR, color). . There is no need to save current colour; colour is defined for every primitive before drawing. 13th February 2012 John Allison (opengl-V09-05-04) - G4OpenGLStoredQtSceneHandler.cc: Added #include for gcc 4.3. 11th February 2012 John Allison (opengl-V09-05-03) - Merged vis-V09-05-04-2ndbranch (tag vis-V09-05-04-2ndbranch-08) to trunk. - G4OpenGLQtViewer : Remove unused method CreateFontLists() - Exchange a GL_FRONT to GL_BACK drawing in the case of out of memory for display list. - G4OpenGLViewer.cc: Bug fix in error message: maximum window size exceeded. 7th February 2012 John Allison (vis-V09-05-04-2ndbranch-opengl-06) - Needs greps-V09-05-05: o (G4VisAttributes and G4Visible copy constructor and assignment operator.) 7th February 2012 John Allison (vis-V09-05-04-2ndbranch-opengl-05) - PO/TOList: Changed G4Text* to G4TextPlus* (includes object transform and 2D flag). 4th February 2012 John Allison (vis-V09-05-04-2ndbranch-opengl-04) - Needs greps-V09-05-04 (G4Text copy constructor). - PO/TOList: Changed G4TextModel* to G4Text*. 2nd February 2012 John Allison (vis-V09-05-04-2ndbranch-opengl-03) - G4OpenGLStoredSceneHandler.cc: o Removed glDrawBuffer(GL_FRONT) when no memory for display lists. - G4OpenGLStoredViewer.cc: o Remove tempMFDL and associated code (see 1st February).The following renders it unnecessary. o When re-using AddPrimitive, by-pass the stored AddPrimitive to avoid making more display lists and other stuff in AddPrimitivePreamble, etc. Use static_cast(fSceneHandler). G4OpenGLSceneHandler::AddPrimitive(...). o Fixes StoredQt text problem. 1st February 2012 John Allison (vis-V09-05-04-2ndbranch-opengl-02) - G4OpenGLStoredViewer::DrawDisplayLists: o Some systems, notably Qt, re-use model->DescribeYourselfTo(sceneHandler) but we don't want to create any further display lists, so... G4bool tempMFDL = fG4OpenGLStoredSceneHandler.fMemoryForDisplayLists; fG4OpenGLStoredSceneHandler.fMemoryForDisplayLists = false; ...and restore at the end. o However, back to square one... Text not drawn. Why not? G4OpenGLQtViewer::DrawText get called so why doesn't it draw? (It seemed that without this fix, DescribeYourselfTo was creating a TO - again and again - and getting drawn that way. But why does it not get drawn this way???) 31st January 2012 John Allison (vis-V09-05-04-2ndbranch-opengl-01) - G4OpenGLStoredQtViewer: o Removed DrawText, thereby allowing base class implementation G4OpenGLQtViewer::DrawText to operate. Fixes text problem altogther!! 31st January 2012 John Allison (vis-V09-05-04-2ndbranch-opengl-00) - Special case text: skeleton. Some systems, notabley Qt, process text in a special way; it cannot be stored in display lists. So the text model pointer is stored in the PO/TO and processed separately. (PO = Persistent object, TO = transient object.) The nested classes G4OpenGLStoredSceneHandler::PO and TO keep relevent information, e.g., the display list index or, in this case, when relevant, a pointer to the G4TextModel. o G4OpenGLStoredSceneHandler: . Added a G4TextModel* to PO and TO. o G4OpenGLStoredViewer::DrawDisplayLists: . If PO or TO has a G4TextModel*, DescribeYourselfTo(fSceneHandler). o G4OpenGLStoredQtSceneHandler::ExtraPO/TOProcessing: . Stores the G4TextModel pointer in the current PO/TO. o G4OpenGLStoredQtViewer::DrawText: . Added temporary print statement (prints text). 17th January 2012 Laurent Garnier - G4OpenGLStoredQtSceneHandler : Add ProcessText method - G4OpenGLStoredViewer : Remove DrawOutOfDisplayLists method (moved in G4OpenGLStoredViewerQt) - G4OpenGLStoredQtViewer : Add DrawOutOfDisplayLists method 13th January 2012 John Allison (opengl-V09-05-02) - Tagged. 3rd January 2012 Laurent Garnier - G4OpenGLStoredViewer : add a method DrawOutOfDisplayLists () in order, for the moment, to be able to redraw text outside of display list - G4OpenGLQtViewer : Remove unused method CreateFontLists() - G4OpenGLStoredQtViewer : In ComputeView method, after DrawDisplayLists, now we call DrawOutOfDisplayLists in order to draw text. Also remove DrawText (only print a warning message) - G4OpenGLViewer : Better information message - G4OpenGLStoredSceneHandler : Add text in store mode special case for Qt viewer. Exchange a GL_FRONT to GL_BACK drawing in the case of out of memory for display list 2nd January 2012 John Allison (opengl-V09-05-01) - G4OpenGLImmediate/StoredQt/X/Xm/Wt.hh: o Removed #ifdef G4VIS... protection from header files so that they can be used for a possible dynamic library. Of course, the protection remains on the implementation files. 16th December 2011 John Allison (opengl-V09-05-00) - G4OpenGLStoredSceneHandler.cc: o Corrected treatment of colour for transient objects that got slightly mangled in the changes of 15th Decemeber. Colour should *not* be in the display list since in some circumstances we modify it (fade by time). Instead it is kept in the TO object. 15th December 2011 John Allison - The following changes from vis-V09-04-11-branch: 27th October 2001 JA (on vis-V09-04-11-branch). - Transferred LoadAtts to sub-classes. - G4OpenGLStoredViewer.cc: Improved drawing loop. - G4OpenGLStoredSceneHandler.hh: o Removed fAddPrimitivePreambleNestingDepth. (Care in G4OpenGLSceneHandler means it is no longer needed.) 26th October 2001 JA (on vis-V09-04-11-branch). - Minor changes and exposure of some debug statements. 25th October 2001 JA vis-V09-04-11-01 (on vis-V09-04-11-branch). o G4OpenGLSceneHandler: . Needs G4Polymarker::G4Polymarker (const G4VMarker&). . Reworked AddPrimitive for G4Polymarker, G4Circle and G4Square. . Instead of polymarker calling multiple circles/squares, circles and squares create a polymarker of size 1 and call polymarker. . Removed AddCircleSquare, AddCircleSquareVector and DrawXYPolygon. o G4OpenGLBitMapStore: Removed. . No longer needed. Circles and squares are drawn as GL_POINTS. (Why did I not notice this option before; would have saved a lot of trouble.) 30th november Laurent Garnier (opengl-V09-04-28) - Fix pop up warning box at beggining - Fix unitialize value before Gl init 30th November 2011 Ben Morgan (opengl-V09-04-27) - sources.cmake : Ensure that Motif libraries appear before X11 libraries in link line. Prevents item 321 in the Motif FAQ regarding "non-widget child "dsm"' errors. 29th November 2011 Ben Morgan (opengl-V09-04-26) - sources.cmake : Ensure that G4OpenGLXViewer is built when only Xm driver is enabled. 15th November 2011 John Allison (opengl-V09-04-25) - (opengl-V09-04-24 was a mis-tag.) - G4OpenGLStoredQtSceneHandler::ExtraTOProcessing: Fixed compiler warning. - G4OpenGLSceneHandler::AddPrimitivesCircle, AddPrimitivesSquare and AddCircleSquareVector: o Changed pass-by-value to pass-by-reference to avoid copying. 14th November 2011 Laurent Garnier (opengl-V09-04-23) - G4OpenGLQtViewer.cc : Fix a Q_EMIT macro if Qt version < 4.4 13th November 2011 John Allison - G4OpenGLStoredQtViewer::DrawText: Limited warnings. 12th November 2011 John Allison (opengl-V09-04-22) - G4OpenGLQtViewer.cc: Fixed default auxiliary edge tick-mark. - G4OpenGLStoredQtSceneHandler::ExtraTOProcessing: o Suppressed debug printing. 11th November 2011 John Allison (opengl-V09-04-21) - G4OpenGLViewer.cc: Coverity fix. 11th November 2011 John Allison (opengl-V09-04-20) - G4OpenGLStoredQtSceneHandler.hh/cc: Protected with #ifdef G4VIS_BUILD_OPENGLQT_DRIVER - G4OpenGLQtViewer::viewComponentItemChanged: o Commented out unused lines to prevent compiler warnings. - G4OpenGLViewer::DrawText, ChangePointSize and ChangeLineWidth: o Converted doubles to prevent compiler warnings. 10th November 2011 John Allison - G4OpenGLStoredQtViewer.cc: Fixed compiler warning and tidied. - G4OpenGLStoredQtSceneHandler.cc: Tidied. 9th November 2011 Laurent Garnier - G4OpenGLViewer : Fix bug on printEPS vectored blank scene 7th November 2011 John Allison - G4OpenGLViewerMessenger.cc: o ApplyCommand("/vis/viewer/refresh") after /vis/ogl/printEPS. 6th November 2011 Joseph Perl (opengl-V09-04-19) - Retagged. previous tag was misapplied. 6th November 2011 John Allison (opengl-V09-04-18) - Transparency still an issue: o Revert to "always select" (G4OpenGLStoredQtViewer::POSelected: return true;). o No tag of interefaces, therefore no "Viewer components" window. 6st November 2011 Laurent Garnier - G4OpenGLQtViewer : Fix transparency problem 5st November 2011 Laurent Garnier - G4OpenGLStoredQtViewer : Fiw a redraw problem for Qt (John) - G4OpenGLQtViewer : Add label on tree 5st November 2011 Laurent Garnier - Fix compiler warnings in o src/G4OpenGLStoredQtViewer.cc o include/G4OpenGLStoredSceneHandler.hh o include/G4OpenGLStoredViewer.hh 5st November 2011 Joseph Perl (opengl-V09-04-17) - sources.cmake needs G4OpenGLStoredQtSceneHandler 5st November 2011 Laurent Garnier - G4OpenGLQtViewer/ G4StoredQtViewer : Begin work for changing tree when changing tab 4st November 2011 Laurent Garnier - G4OpenGLQtViewer : Improvments on touchable tree viewer - Add files : o G4OpenGLStoredQtSceneHandler.hh o G4OpenGLStoredQtSceneHandler.cc 4st November 2011 Laurent Garnier - G4OpenGLStoreViewer/ G4OpenGLStoreQtViewer : Add methods POSelected/TOSelected (John) - G4OpenGLQtViewer : o Add method to manipulate tree volume o Add variables to check performance o Remove old tree volume methods (here for testing) - G4OpenGLStoreSceneHandler : Add methods ExtraPOProcessing/ExtraTOProcessing (John) - G4OpenGLStoredQt.cc : Implementation of StoreQtViewer (John) 4st November 2011 Laurent Garnier (opengl-V09-04-15) - Display message when using Text on Stored mode in Qt (problem not fixed) 27th October 2011 John Allison - G4OpenGLStoredViewer.cc: o Unwrap PODLs (permanent object display lists, geometry volumes mainly). Previously, the PODLs were called from a "top PODL". Instead, so that we can have control over which are drawn, they are called in a loop, like the TODLs (transient ODLs). The is no measureable performance penalty, even on complex geometies. (The top PODL still exists, but is not used; the corresponding code to call the top PODL is commented out.) - G4OpenGLViewer.cc: Fix compilation warning. 27st October 2011 Laurent Garnier - fix compilation warning on XCode 26st October 2011 Laurent Garnier - Change minor things for ppmtompeg tool - speed improvements in G4StoreViewer (+10%) 24st October 2011 Laurent Garnier - G4OpenGLXViewer, G4OpenGLQtViewer, G4OpenGLViewer : o Change name of drawGl2psText in DrawText in order to be able to Draw gl2ps text even on viewers where no 2D text is implemented - Fix problem with marker size on gl2ps o G4OpenGLViewer : Add two methods ChangePointSize and ChangeLineWidth 21st October 2011 Laurent Garnier - G4OpenGLXViewer : move text positioning in SceneHandler (factorising) - G4OpenGLSceneHandler : set text position -> Fix bad positionning text in gl2ps -> Fix text color in gl2ps 21st October 2011 John Allison (opengl-V09-04-14) - Tagged. 21st October 2011 Laurent Garnier - G4OpenGLViewer : Fix missing text after printEPS in Immediate mode (need visexternal-V09-04-02 ) 20th October 2011 Laurent Garnier - G4OpenGLViewer o automaticaly extend gl2ps buffer size if needed o Add some error messages 19th October 2011 Laurent Garnier - G4OpenGLSceneHandler : Fix a bug with marker, circle markers now appear with a circle marker For this, copy AddPrimitives in 2 methods AddPrimitivesCircle and AddPrimitivesSquare -G4OpenGLViewer : add default parameter for gl2ps line width and point size in variable 18th October 2011 John Allison (opengl-V09-04-13) - Tagged. 17th October 2011 Laurent Garnier - G4OpenGLXmViewer : o Fix null pointer when open Panning panel. o Add a UpdateControlPanel method 16th October 2011 John Allison - G4OpenGLStoredSceneHandler.cc: o Moved if (fReadyForTransients) glDrawBuffer (GL_FRONT); from AddPrimitivePreamble to BeginPrimitives and ScaledFlush(); glDrawBuffer (GL_BACK); from AddPrimitivePostamble to EndPrimitives. The number of calls to glDrawBuffer and number of (scaled) flushes is reduced, i.e., once per bunch of primitives instead of every primitive. 15th October 2011 John Allison (opengl-V09-04-12) - G4OpenGLStoredXViewer, G4OpenGLStoredXmViewer: o Added ClearView (see note on 13th October re non-appearence of trajectories). - G4OpenGLStoredSceneHandler.cc: o Move ScaledFlush back to AddPrimitivePostamble (see note of 13th Oct). This addresses the problem of seeing trajectories in real time as generated. I was wrong to move it to EndPrimitives. It has to be done on the front buffer, before switching back to the back buffer, so it has to be done for each primitive. But now it's scaled, that's not a problem. 14th October 2011 Laurent Garnier - G4OpenGLXmViewer : Implement ResetView method, move some parameters into .hh files. Call ResetView at beggining to set parameters 13th October 2011 John Allison - G4OpenGLSceneHandler: o Introduced ScaledFlush to flush after every 100 primitives. - G4OpenGLStoredSceneHandler: o Re-engineered to use ScaledFlush in EndPrimitives. It was in AddPrimitivePostamble, i.e, it was getting a flush after each primitive, which is more often than necessary. The flush should have been after each bunch of primitives, i.e., in EndPrimitives. (I think this is why drawing slowed down a couple of years ago.) Even so, a flush would happen too often, so it is scaled. - G4OpenGLImmediateSceneHandler: o Use ScaledFlush in EndPrimitives. - G4OpenGLStoredXViewer, G4OpenGLStoredXmViewer: o Implement ShowView, which calls DrawView, to handle non appearence of trajectories on some X servers, particularly Mac XQuartz. Re-visit this at some future date. 11th October 2011 John Allison - G4OpenGLViewer::ResetView: Invoke G4VViewer::ResetView. - Fix G4OpenGLXmViewer::get_boolean_userData (mask lower 16 bits). 11th Octobre 2011 Laurent Garnier - move pan and rotation sensibility management in G4OpenGLViewer class - Integrate free rotation in all GL viewers - G4OpenGLQtViewer : Remove emit of non-used move/rotate signals, remove unused methods - OpenGL viewer : Implement ResetView (useful for Xm and Qt for the moment) 7th October 2011 Laurent Garnier (opengl-V09-04-11) - Fixed compilation warning on X Viewer. 6th October 2011 Laurent Garnier (opengl-V09-04-10) - Fixed one more compilation error on Windows in G4OpenGLWin32Viewer. 3rd October 2011 Laurent Garnier (opengl-V09-04-09) - Fix Warning with DrawText and compilation error on Windows. 26th September 2011 John Allison (opengl-V09-04-08) - Re-instated QWidget* fUIViewComponentsTBWidget. 23th September 2011 Laurent Garnier - G4OpenGLViewers : uncomment the glDrawBuffer (GL_FRONT) at initialisation - Add a flush in ShowView in Qt GL Viewers - Some improvments about DrawText in OpenGL (Still some problems on Store Qt) 22th September 2011 Laurent Garnier -add DrawText() method for X and Qt viewers : 22th September 2011 Laurent Garnier - G4OpenGLStoredSceneHandler : Add a parameter to wait until 100 lists generate until do a glFlush. glFlush take about 90% time in store mode, divide glFluch number by 100 will change the first vis time from 100% to 10+90/100 = 10,9% 20th September 2011 John Allison - Fix transparency problem: G4OpenGLImmediateXViewer.cc, G4OpenGLStoredXViewer.cc, G4OpenGLImmediateXmViewer.cc, G4OpenGLStoredXmViewer.cc, G4OpenGLImmediateQtViewer.cc, G4OpenGLStoredQtViewer.cc, G4OpenGLViewer.cc: Move initial gl commands to G4OpenGLViewer::InitializeGLView, which is called from each particular viewer's Initialise or, in the case of G4OpenGLImmediate/StoredQtViewer::initializeGL, from Qt at initialisation. This includes the following commands relevant to transparency, so they are now uniformly invoked for all viewers. glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 17th September 2011 John Allison - G4OpenGLQtViewer: o Removed SetView (it did nothing). o Removed unnecessary #include's. - G4OpenGLViewer.cc: Fixed printf statement. - Migrated to new G4Exception. 10th August 2011 Laurent Garnier - Add flag to not include vis into tab widget if qApp is external - Remove static-cast on int values 5th August 2011 Gabriele Cosmo (opengl-V09-04-07) - Added protection to restrict inclusion of headers in the previous tag only for MacOS systems, where the problem is observed. 5th August 2011 Gabriele Cosmo (opengl-V09-04-06) - Fix in G4OpenGL.hh for proper inclusion of and for Qt build, when GL/X11 is not selected. Fixes compilation problem happening in either GNUMake and CMake builds, when selection Qt/GL driver. 21st June 2011 John Allison - Removed struct G4OpenGLViewerFeedback3Dcolor. Not needed since G4 v.6. 17th June 2011 Ben Morgan (opengl-V09-04-05) - sources.cmake : Added support for building Xm and Win32 components. 17th June 2011 John Allison (opengl-V09-04-04) - G4OpenGLViewer.cc: Re-instated cutaways in intersection mode. (Seems they got accidentally commented out.) 16th June 2011 John Allison (opengl-V09-04-03) - Tagged. 16th June 2011 L. Garnier - Fix conflict with qgl.h and GL/gh.h in include files 2nd June 2011 John Allison (opengl-V09-04-02) - Tagged. 27th May 2011 L. Garnier - Fix bug G4OpenGLViewer.cc 26th May 2011 L. Garnier - Fix compilation bug in G4OpenGLViewer.cc 25th May 2011 Ben Morgan - sources.cmake : Added section to enable building of X11 component if user has requested this. Simplified addition of compile definitions so that all files in the category pick them up. This replicates the behaviour of the current Makefiles. 20th May 2011 L.Garnier - G4OpenGLViewer.cc : Add methods for viewerComponent tree 17th May 2011 John Allison (opengl-V09-04-01) - G4OpenGLSceneHandler.cc,G4OpenGLXmConvenienceRoutines.cc: o Fixed gcc-4.6.0 warnings about unused variables. - G4OpenGLViewer.cc: Fixed Coverity warning 13th April, 2011 L. Garnier - G4OpenGLQtViewer, G4OpenGLStoreQtViewer, G4OpenGLQtMovieDialog: Fix some potentiel problems with other Signal/Slot systems (boost) 11th April, 2011 L. Garnier - Coverity warning fix 6th April 2011 Laurent Garnier - G4OpenGLQtViewer add flag for batch mode. It works ! 2nd March 2011 John Allison - G4OpenGLViewer.cc: Fix Coverity warnings. 2nd March 2011 Laurent Garnier - Get rid of old Qt3 code 1st March 2011 Laurent Garnier - Fix Xm OpenGL inclusion problem by invert moving GL include at the beginning 23st February 2011 Laurent Garnier - Replace mpeg_encoder by ppmtompeg 10th January 2011 Laurent Garnier - Try to fix mix between GL include from X11 and GL include from Qt (APPLE stuff) 7th January 2011 John Allison - G4OpenGLViewerMessenger.cc: Fixed problem of missing return statements. 27th December 2010 John Allison (opengl-V09-04-00) - Tagged. 11th December 2010 John Allison - Fixed some Coverity warnings. 13th November 2010 John Allison (opengl-V09-03-10) - Tagged. 10th November 2010 John Allison - G4OpenGLStoredSceneHandler.cc: Added commented out debug lines. - G4OpenGLStoredSceneHandler.hh: Corrected misleading comment lines. - G4OpenGLXViewer.cc: Protected output with G4VisManager::GetVerbosity. 8th November 2010 John Allison (opengl-V09-03-09) - G4OpenGLStoredSceneHandler: o Removed fDisplayListBase (not needed; display list ids ARE re-used). o Improved display list limit message. 7th November 2010 John Allison - G4OpenGLViewerMessenger.cc: Improved messages. 6th November 2010 John Allison - G4OpenGLViewerMessenger.cc: displayListLimit>=10000. - G4OpenGLStoredSceneHandler: o Made all display list management variables static. o Bug fix: reset fMemoryForDisplayLists flag. 5th November 2010 John Allison - G4OpenGLStoredSceneHandler, G4OpenGLViewerMessenger: o Introduced a display list limit to avoid memory exhaustion. o Introduced /vis/ogl/set/displayListLimit. 8th October 2010 Laurent Garnier - G4OpenGQtViewer.cc: o Add menu for changing text color, default color, background color o Toogle projection now call directly command instead of redefinding it 6th October 2010 John Allison (opengl-V09-03-08 with co-working tags...) - Co-working tags: interfaces-V09-03-12 + config-V09-03-08 - G4OpenGLStoredViewer.cc: o Added default colour and default text colour to list of parameters that trigger a kernel visit. 5th October 2010 John Allison - G4OpenGLStoredViewer.cc: Time-slices fade to background colour. 5th October 2010 Laurent Garnier - Change lots of shortcuts in Qt - Add 'google earth like' rotation 23th June 2010 Laurent Garnier - G4OpenGLImmediate/StoredQtViewer : Fix compilation warnings - G4OpenGLQtViewer : Add protection on Vis Tab without UI Qt 4th June 2010 Laurent Garnier (opengl-V09-03-07) - G4OpenGLImmediate/StoredQtViewer : Add protection against multiple repaint call. Add protection against resizeGl with bad values 3rd June 2010 John Allison (opengl-V09-03-06) - G4OpenGLImmediateSceneHandler: Re-instate // Make sure screen corresponds to graphical database... if (fpViewer) { fpViewer -> SetView (); fpViewer -> ClearView (); fpViewer -> DrawView (); } I was wrong - it *is* necessary. If not there, events are not refreshed. So this and similar changes below are all back to geant4-09-03, including glFlush, which is still a big performance penalty on Mac's Snow Leopard. 3rd June 2010 John Allison (opengl-V09-03-05) - Restored following files to geant4-09-03 in interests of stable behaviour: o G4OpenGLStoredSceneHandler.cc Restored code removed in opengl-V09-03-03: // Make sure screen corresponds to graphical database... if (fpViewer) { fpViewer -> SetView (); fpViewer -> ClearView (); fpViewer -> DrawView (); } o G4OpenGLStoredXViewer.cc: Restore to geant4-09-03. Restored code removed in opengl-V09-03-03: } else { // ADD TO AVOID KernelVisit=1 and nothing to display DrawDisplayLists (); FinishView (); - Note: G4OpenGLImmediateSceneHandler: Same code commented out. I think it's not necessary for immediate mode. 30th May 2010 John Allison (opengl-V09-03-04) - G4OpenGLSceneHandler: Added AddCompound(const G4VDigi&). 29th May 2010 John Allison (opengl-V09-03-03) - G4OpenGLImmediateSceneHandler.cc, G4OpenGLStoredSceneHandler.cc: Removed the following from ClearTransientStrore (was causing unnecessary drawing and flipping buffers?): // Make sure screen corresponds to graphical database... if (fpViewer) { fpViewer -> SetView (); fpViewer -> ClearView (); fpViewer -> DrawView (); } - G4OpenGLStoredXViewer.cc: Commented out as follows in DrawView (was causing extra buffer swap, thus showing bad picture; can't recall why it was introduced): } else { // ADD TO AVOID KernelVisit=1 and nothing to display //DrawDisplayLists (); ????????? (JA) //FinishView (); ????????? (JA) 26th May 2010 Laurent Garnier (opengl-V09-03-02) - G4OpenGLQtViewer : Some improvments with auto rotation mode. 20th May 2010 Laurent Garnier (opengl-V09-03-01) Co-working tag : intercoms-V09-03-01, interfaces-V09-03-02 - GNUMakefile, G4OpenGLQtViewer : Better inclusion of new tabs in UI part 11th May 2010 John Allison (opengl-V09-03-00) - G4OpenGLSceneHandler: o Use generic section and cutaway algorithm. o Follow change in generic section and cutaway interface. - G4OpenGLViewer.cc: o Use generic section and cutaway algorithm. o Fix compiler warning (*p++). o Replace strdup by local inline code. 29th April 2010 Laurent Garnier - G4OpenGLSceneHandler : Speed Improvment by drawing vector of markers instead one by one 27th April 2010 Laurent Garnier - G4OpenGLStoredXmViewer : remove viewer form list at destruction - G4OpenGLViewer : Fix a problem when printing in gl2ps 9th March 2010 Laurent Garnier - G4OpenGLViewer : Fix clipping when resizing non square size windows Remove error message when no scene present. - G4OpenGLImmediateQtViewer, G4OpenGLStoredQtViewer : - Add some protections if viewer is in tab - fix some redraw probems when focus was outside frame - Add ShowView() and paintEvent() methods - DrawView method is now the same in Store and Immediate mode - G4OpenGLQtViewer : Add things for viewer in tabs 3rd March 2010 Laurent Garnier - G4OpenGLViewer : Add protection against null pointer scene 27th January 2010 Gabriele Cosmo - Fixed compilation warnings on G4OpenGLQtViewer and corrected compilation error when using Qt-3. 6th January 2010 Laurent Garnier (needs interfaces-V09-02-07 + laurent-QtUI_with_tabs_v1) - GNUMakefile : Add include for interfaces/basic - G4OpenGLQtWiewer : Integration into QtUI Tab 17th November 2009 John Allison (opengl-V09-02-10) - Tagged for vis tag. 17th November 2009 Gabriele Cosmo - Fixed problem in the generation of dependencies on Windows for some files, due to redefinition of min and max macros from windows.h in G4OpenGL.hh. - Fixed GNUmakefile. 3rd November 2009 John Allison (opengl-V09-02-09 coworks greps-V09-02-03) - Tagged for system testing. 3rd November 2009 Laurent Garnier - G4OpenGLImmediateQtViewer, G4OpenGLStoredQtViewer : Protec Qt4 method introduce 13rd october 09 by ifdef 3rd November 2009 John Allison - G4OpenGLXmPanningCallbacks: Fixed pView compilation problem. 21 October 2009 Laurent Garnier - G4OpenGLQtViewer : Prepare to attach viewer In UI 21st October 2009 John Allison (opengl-V09-02-08 coworks greps-V09-02-02) - Added default AddCompound (const G4THitsMap&) methods. o Prevents warnings about hiding - calls G4VSceneHandler base class. 15 October 2009 Laurent Garnier - G4OpenGLViewer.cc : Fix a problem with printing. On mac OSX version > 10.5.7? or Ubuntu > 9.04? AND with user account configure in french (or canadian I believe), the decimal point character was defined by "," (see LC_NUMERIC). This cause a problem on reading eps files. Changed "," to "." 13 October 2009 Laurent Garnier - G4OpenGLImmediateQtViewer/StoredQtViewer : some cleaning - G4OpenGLImmediateQtViewer : Remove picking to true at initialisation - G4OpenGLQtViewer.cc : Fix a redraw problem on mac OS X 10.6 - G4OpenGLStoreQtViewer.cc,G4OpenGLImmediateQtViewer.cc : Fix width() and height() problem on mac OS X 10.6 29 September 2009 John Allison (opengl-V09-02-07) - Tagged. 18 August 2009 Laurent Garnier - G4OpenGLXmViewer : Fix a wrong initialization introduce by the new way of handling window size hints (January 2009) 29 July 2009, Laurent Garnier - G4OpenGLQtViewer : Ensure the GL frame size will be correct by setting a 0 size margin around 27 July 2009, Laurent Garnier - G4OpenGLStoredQtViewer : Remove picking to true at initialisation 20 May 2009, Laurent Garnier (opengl-V09-02-06) - Fixed compilation errors on WIN32-VC for WIN32 specific drivers. 18 May 2009, Joseph Perl (opengl-V09-02-05) - Correct G4OpenGLViewerMessenger.hh 14 May 2009, Laurent Garnier (opengl-V09-02-04) - G4OpenGLViewer : Add methods to manage print size and filename - G4OpenGLViewerMessenger : Added /vis/ogl/set/printSize - G4OpenGLViewerMessenger : Added /vis/ogl/set/printFilename - G4OpenGLQtViewer.cc,G4OpenGLXmMainMenuBarCallback.cc, renaming according to first point. 13 May 2009, Laurent Garnier - G4OpenGLStoredQtViewer.cc: Fix a second view redraw at ShowView() call - G4OpenGLQtViewer : Remove unuseful variables, renaming others - G4OpenGLViewer : Add method for resizing properly windows. Add methods to get window width, height and to know if size has changed - G4OpenGLQtViewer, G4OpenGLStoredQtViewer, G4OpenGLImmediateQtViewer, G4OpenGLXmViewer, G4XmWindowsHandlingCallback, G4OpenGLXViewer : Apply the previous changes. 6 May 2009, Laurent Garnier - G4OpenGLQtViewer.cc: Fix compilation warning and error with gcc4.4 28th April 2009, John Allison - G4OpenGLViewerMessenger.cc: Added return statement at end of every "if (command == ..." statement. (Because of test for OGLS, it is not elegant to use "if...else if...else" structure.) 28th April 2009, Laurent Garnier - G4OpenGLXViewer,G4OpenGLViewer : End of moving printEPS and associated functions from GLXViewer to GLViewer. - G4OpenGLXViewer : - Remove debug methods - Add check in SetView() method - G4OpenGLViewer : Add a glReadBuffer before glReadPixel in grabPixel method 8th April 2009, Laurent Garnier - G4OpenGLBitmapStore.hh : BugFix correction for windows (introduce 2nd February ?) - G4OpenGLViewer.hh : move methods in private - G4OpenGLXViewer.hh : Add debug methods - G4OpenGLImmediateXmViewer.cc, G4OpenGLStoredViewer.cc, G4OpenGLStoredXmViewer.cc, G4OpenGLStoredXViewer.cc, G4OpenGLViewer.cc : Add debug messages - G4OpenGLStoredXmViewer.cc,G4OpenGLStoredXViewer.cc, G4OpenGLStoredWin32Viewer.cc : - Add a DrawDisplay list in case of KernelVisit=1 and nothing new to display. - Add a flush at the end of the view. - G4OpenGLViewer.cc : - Improve the fix and resizing when X/Y size was even (lack of precision in a /2) - Set line/point size at a default size when printing. - G4OpenGLXmWindowsHandlingCallbacks.cc : print method rename in printEPS - G4OpenGLXViewer.cc : Lot of changes, try to debug it. Pb when printing in pixmap mode on some windows size 6th April 2009, Joseph Perl (opengl-V09-02-02, then opengl-V09-02-03) - New tag to clean up all of the cases of files that changed only in the cvs id. 24th March 2009, Laurent Garnier (opengl-V09-02-01) - G4OpenGLViewer : Add a fix and resizing when X/Y size was even (lack of precision in a /2) 18th March 2009 John Allison - G4OpenGLViewerMessenger.cc: printMode and transparency are available for all OGL windows (they were previously inadvertently hidden by an OGLS requirement). 16th March 2009, Laurent Garnier - G4OpenGLViewer : Add a check on max viewport dimensions when setting size. 4rd March 2009, Laurent Garnier - G4OpenGLQtViewer: - Suppress some warnings when saving file - Changing size is now allowed when saving (to save with better resolution than screen size) - G4OpenGLViewer: - Some renaming for print methods to be more clear about Vectored and non Vectored - Now using Gl2PS method to do PS (changes also in G4OpenGLXViewer and G4OpenGLQtViewer) - Suppress unuseful printX methods (heritated form XViewer) - Add methods to handle printVectored and NonVector cases - G4OpenGLViewerMessanger : Changes methods to get new G4OpenGLViewer methods to print 1st March 2009, Laurent Garnier - Remplacing glBitmap by GL_POINTS to draw marker : Speed improvment and gl2ps can now draw Markers. 16 February 2009, Laurent Garnier - Modifications in GNUMakefile for gl2ps. - G4OpenGLViewer,G4OpenGLViewerMessenger.cc,G4OpenGLXmMainMenubarCallbacks.cc ,G4OpenGLXmViewer.cc modified for gl2ps and some renaming "print" in "printVectoredEPS" 2nd February 2009 Laurent Garnier - Improve Anticipate headers declaration in all files - Factorize grabPixels function in G4OpenGLViewer - Begin of refactoring printEPS function 22th January 2009 Laurent Garnier - Fix bug in ratio and geometry on X/Xm/Qt/Win32 viewers 19th January 2009 Laurent Garnier - Change G4DEBUG definition by G4DEBUG_VIS_OGL 12th January 2009 John Allison - G4OpenGLViewer.cc: Pick up X and Y window size hints to define viewport. 2 December, Laurent Garnier - G4OpenGLImmediateXmViewer,G4OpenGLStoredXmViewer,G4OpenGLXmViewer G4OpenGLImmediateXViewer, G4OpenGLStoredXViewer, G4OpenGLXViewer, G4OpenGLXmWindowHandlingCallbacks, G4OpenGLImmediateQtViewer.cc, G4OpenGLStoredQtViewer, G4OpenGLQtViewer G4OpenGLImmediateWin32Viewer.cc, G4OpenGLStoredWin32Viewer, G4OpenGLWin32Viewer -> Replace WinSize by fWinSize and some improvments about size initialization - G4OpenGLQtViewer.hh : Suppress WinSize private variable - Now Could pass XString like 400x600-0+0 to viewers and set position and location. It will work for Qt, X, Win32 for the moment. 24 October, Laurent Garnier (opengl-V09-01-03) - Change GEANT4_QT_DEBUG flag by QTDEBUG - Suppress unuseful DEBUG messages 12th October Laurent Garnier - G4OpenGLQtExportDialog : improvments for Qt3" - G4OpenGLQtViewer,G4OpenGLImmediateQtViewer,G4OpenGLStoreQtViewer : Add the name on OpenGlQt viewers - G4OpenGLStoredQtViewer,G4OpenGLImmediateQt, G4OpenGLStoredQt : Change OGLSQT and OGLIQT by OGLSQt and OGLIQt 2 October Laurent Garnier - Fix a crash when there was no scene. 28 July Laurent Garnier - Fix a bug in XmRotation panel introduce in last commit by myself. 20th June 2008 Laurent Garnier - Correct some warnings - Move rotation code of Xm and Qt in G4OpenGLViewer::rotateScene. Same code in now shared 12th June 2008 Laurent Garnier - Emit signals when moving/rotate scene, in order to get them in external app 28th Mai 2008 Laurent Garnier - Add mouse wheel zoom commands 28th April 2008 Laurent Garnier - Add better moc control/compilation step in GNUmakefile - Fix a problem when launching QT VIS without QT UI (N02 for example) 28th April 2008 John Allison (opengl-V09-01-02) - G4OpenGLStoredSceneHandler: Tidied constructors of nested classes. 4th April 2008 John Allison (opengl-V09-01-01) - Fixed DBL_MAX problem in 2D drawing: o changed G4OPENGL_DBL_MAX to G4OPENGL_FLT_BIG. - Fix gcc-4.3.0 compiler warnings. 11th March 2008, Laurent Garnier - Resolve QT3 compilation errors 10th March 2008, Laurent Garnier - Add a dialog panel to make movies (Right button->Actions->Movie parameters) - Add ability to "auto rotate" volume launched with quick mouse move - Lots of improvments for Qt3 - Improvments on moving steps with shortcuts - Could now select between orthogonal/perspective view mode 1st February 2008 John Allison - G4OpenGLQtViewer.cc: Fix #ifdef QT protection. - G4OpenGLSceneHandler.cc: Small improvement to logic of setting GL_LIGHTING. 30th January 2008, Laurent Garnier - Add moving camera on left/right/up/down arrown, going forward/backward on SHIFT+up/down, zoom in with +/- keys - Add a context menu entry for projection perspective/orthographic - Fix some bugs on windows in export dialog 15th January 2008, Laurent Garnier - Fixed some layout problems on export dialog box - Some improvements on exports formats - Fix a bug in the help command : The clic callback on a item was not working on windows - Fix a crash at exit when launched on a MAC. - EPS export format is now ready for Qt3 - Add Vectoriel EPS export format - Fix an aspect ratio deformation when resize the widget - Fix a crash at launch with leopard - When selecting the "move" mouse action, this action was set even when mouse button was released. Fixed : Now we should clic to have the move action - GNUmakefile : Added a macro for moc file - Moc files : Suppression of all theses files. They are now autogenerated thanks to config/common.gmk 4th January 2008 John Allison (opengl-V09-01-00) - Implemented extended 2D interface. 30th November 2007 Laurent Garnier - Improvements for Qt3 - moc files : Adding other versions for QT_MOC_REVISION 28,58 and 59, but this is not the right solution.. 19th November 2007 Joseph Perl (for Laurent Garnier) (opengl-V09-00-04) - Added GEANT4_QT_DEBUG flag to more places 15th November 2007 John Allison (opengl-V09-00-03) - Re-introduced Qt files, now properly protected by cpp flags. - cpp flags also added to some other files not previously properly protected. 15 Nov 2007, Laurent Garnier - G4UIQt,G4Qt : Adding a GEANT4_QT_DEBUG flag to hide all debug messages - G4UIQt,G4Qt : Compilation improvements for Qt3 - G4UIQt,G4Qt : Minors corrections on G4UIQt helpWidget 14 Nov 2007, Laurent Garnier - G4OpenGLStoredQtViewer.cc : Correction of a bug with mouse move event in Qt4 - G4OpenGLQtExportDialog_moc.cc, G4OpenGLQtViewer.cc, G4OpenGLQtViewer_moc.cc : Adding protection for Qt version between 4.0 and 4.2 13th November 2007 John Allison (opengl-V09-00-02) - Removed Qt files from tag. File are still at head - need fixing. 13 Nov 2007, Laurent Garnier - G4UIQt,G4Qt : Moving all moc in one big file interface/G4UIQT_moc.cc, including Qt3 and Qt4 moc support 10th November 2007 John Allison (opengl-V09-00-01) - Moved WinSize_x, y to base class G4OpenGLViewer. - Minor improvement in guidance for /vis/ogl/printEPS. 09 Nov 2007, Laurent Garnier - G4UIQt,G4Qt : Change all include directive to be compatible with Qt3 08 Nov 2007, Laurent Garnier - moc_G4OpenGLQtExportDialog.cc move in G4OpenGLQtExportDialog_moc.cc - moc_G4OpenGLQtViewer.cc move to G4OpenGLQtViewer_moc.cc 27 Sept 2007, Laurent Garnier - Adding sur files for G4UIQt driver : - G4OpenGLImmediateQt.cc - G4OpenGLImmediateQtViewer.cc - G4OpenGLQtExportDialog.cc - G4OpenGLQtViewer.cc - G4OpenGLStoredQt.cc - G4OpenGLStoredQtViewer.cc - moc_G4OpenGLQtExportDialog.cc - moc_G4OpenGLQtViewer.cc 28th September 2007 lgarnier - first import of G4UI Qt files : Do not try to compil them 21st August 2007 John Allison (opengl-V09-00-00) - Removed redundant G4OpenGLXViewerMessenger. 25th May 2007 John Allison (opengl-V08-03-03) - G4OpenGLSceneHandler and G4OpenGLXViewerMessenger: Fixed gcc-4.1.2 compiler warnings. 25th May 2007 John Allison (opengl-V08-03-02) - G4OpenGLXViewer: Trapped glXMakeCurrent in Initialise function. 24th May 2007 John Allison (opengl-V08-03-01) - Fixes for SUN. 16th May 2007 John Allison (opengl-V08-03-00) - Fix compiler warnings on SLC4. - Bug fixes: o Correct path /vis/ogl/set/printMode. o Add SetView to pixmap screen dump ("/vis/ogl/set/printMode pixmap" and "/vis/ogl/printEPS"). 8th May 2007 John Allison (opengl-V08-02-06) - Moved vectored PostScript printing to G4OpenGLViewer. - /vis/ogl/printEPS should work for all viewers, including Win32. - Introduced /vis/ogl/set/printMode vectored|pixmap, currently only effective on X windows (and still somewhat buggy). 4th April 2007 John Allison (opengl-V08-02-05 - needs visman-V08-02-04) - Implemented picking for OGLSX ( as well as OGLIX). Hopefully works for OGL*Win32. Still doesn't work for OGL*Xm. 3rd April 2007 John Allison (opengl-V08-02-04 - needs visman-V08-02-03) - G4OpenGLStoredSceneHandler: o Re-organised display lists on a per-primitive basis, i.e., one display list per primitive. (This is so that, except for text, the colour - or, rather, intensity - can be brought out of the display list into the TOList (Transient Object List) and controlled for the Display-by-Time feature. Previously, if more than one primitive were drawn between BeginPrimitives and EndPrimitives, it would finish up all in one display list, colour commands included. Rationalises and fixes a rare bug in the Display-by-Time feature - see August 2006.) o Added AddPrimitive(const G4Polymarker&) so that it is treated as one primoitive to fit with the above re-organisation. - Implemented picking for OGLIX. 25th March 2007 John Allison (opengl-V08-02-03) - Fix compiler warnings. 8th February 2007 John Allison (opengl-V08-02-02) - Fixed Windows problem with DBL_MAX. (Introduced G4OPENGL_DBL_MAX.) - G4OpenGLXViewer.cc: Small bug fix in print(). (Context was switched .but not switched back. Not serious, because context was always set before normal drawing.) 9th January 2007 John Allison (opengl-V08-02-01) - Implemented bitmap markers for MarkerSizeType == screen. (The old polygon implementation remains for MarkerSizeType == world.) - Added G4OpenGLBitMapStore to assist the above. - G4OpenGLXViewer::CreateGLXContext: o Bug fix: Added missing break in colormap lookup routine. 5th January 2007 John Allison (opengl-V08-02-00) - G4OpenGLSceneHandler.cc: o Followed change of signature of GetLineWidth in visman-V08-02-00. o Minor efficiency improvements. 21st November 2006 John Allison (opengl-V08-01-09) - Fixed compiler warnings. 1st November 2006 John Allison (opengl-V08-01-08) - Replace /vis/oglx/set/printEPS by /vis/oglx/printEPS. The new command actually initiates a print, rather than set a flag for printing. 24th October 2006 John Allison (opengl-V08-01-07) - G4OpenGLStoredViewer.cc: Calculate light front horizon properly. - G4OpenGLViewerMessenger.cc: Make refresh depend on auto-refresh. 19th September 2006 John Allison (opengl-V08-01-06) - Added time origin for light front. - Added /vis/ogl/set/transparency. - G4OpenGLStoredViewer.cc: Bug fix in time range acceptance. 4th September 2006 John Allison (opengl-V08-01-05) - Implement cutaways. - Immediate mode: G4OpenGLImmediateSceneHandler.cc: Flush all primitives (see detector being drawn). - /vis/oglx/set/printEPS: change parameter default to true. 30th August 2006 John Allison (opengl-V08-01-04) - G4OpenGLSceneHandler: o Implemented line width. o Switched off back face culling when clipping so that the inside of volumes can be seen. o Added CreateSection/CutawayPolyhedron to exploit generic sectioning (DCUT) and cutaways. Currently not activated due to instabilities in BooleanProcessor. Local sectioning still active but broken (at least on Mac) due to apparent change in effect of clipping planes (polyhedron edges not reconstructed). o Rationalised calculation of marker size. - G4OpenGLStoredSceneHandler: o Fixed bug due to recursive calls of AddPrimitive (polymarkers -> markers). o Pick up time range from G4VisAttributes. - G4OpenGLViewer(Messenger): o Added position and colour to /vis/ogl/set/displayHeadTime. o Added /vis/ogl/set/displayLightFront. - G4OpenGLStoredViewer.cc: o Rationalised CompareForKernelVisit. (Local sectioning still active.) o Added position and colour to DisplayHeadTime. o Added DisplayLightFront. 16th August 2006 John Allison (opengl-V08-01-03) - Corrected Solaris compilation error. - Added /vis/ogl/set/fade and displayHeadTime. 14th August 2006 John Allison (opengl-V08-01-02) - Needs visman-V08-01-02. - G4OpenGLStored: Implemented display-by-time. Only available in stored mode at present. Only implemented for circle, square, polyline and polymarker at present, enough for currently available trajectory models. Time is communicated via G4AttValues. - Added G4OpenGLViewerMessenger. - Added /vis/ogl/set/startTime and endTime of displayed objects. - All factories: Instantiated G4OpenGLViewerMessenger. - G4OpenGLViewer: Added fStart/EndTime. - G4OpenGLXViewer.cc: Graceful recovery from unexpected tokens in spewPrimitiveEPS and spewSortedFeedback. 17th July John Allison (opengl-V08-01-01) - Added /vis/oglx/set/printEPS (prints eps file on every update). 3rd July 2006 John Allison (opengl-V08-01-00) - Elimination of redundant variable doublebuffer and implementation of FinishView in all viewers. 30th May 2006 Joseph Perl (opengl-V08-00-08) - G4OpenGLImmediateWin32Viewer: Removed tests on doublebuffer since that variable seems to have random behavior and should be assumed false for this viewer. 29th May 2006 Joseph Perl (opengl-V08-00-07) - G4OpenGLWin32Viewer, G4OpenGLImmediateWin32Viewer, G4OpenGLStoredWin32Viewer: Removed common FinishView and instead made separate FinishView for the two different versions of this viewer since each wants a different buffer swapping behaviour. 12th May 2006 John Allison (opengl-V08-00-06) - G4OpenGLWin32Viewer: Fixed buffer swapping behaviour. 28th April 2006 John Allison (opengl-V08-00-05 - needs visman-V08-00-14) - G4OpenGLStoredX/Xm/Win32Viewer.cc: Fixed buffer swapping problem when recomputing transients. 24th April 2006 John Allison (opengl-V08-00-04) - Fixed compilation problem on Windows. 19th April 2006 John Allison (opengl-V08-00-03) - G4OpenGLSceneHandler, G4OpenGLStoredSceneHandler and G4OpenGLImmediateSceneHandler: o Implemented Begin/EndPrimitives2D (needs visman-V08-00-12 and greps-V08-00-02). o Migrated to direct access to G4PhysicalVolumeModel. - G4OpenGLStoredX/Xm/Win32Viewer.cc: bug fix for conditional drawing of display lists in DrawView. 14th March 2006 John Allison (opengl-V08-00-02) - Refined display list building and re-drawing algorithm. o G4OpenGLStoredSceneHandler::EndModeling: Changed to GL_COMPILE_AND_EXECUTE. o Avoided unnecessary re-execution in DrawView (X, Xm and Win32). - G4OpenGLStoredSceneHandler::RequestPrimitives: Refined display list re-use algorithm. In test19 with global culling off, numbers of display lists used are: o 191 No re-use: o 73 Before this change: re-use except replicas (includes parameterised). o 33 After this change: re-use except parameterised and replicas in radius. 26th January 2006 John Allison (opengl-V08-00-01) - Coworks with visman-V08-00-04 (removed fModified). - Removed references to fModified. - Tidying: Removed unnecessary ClearView. - G4OpenGLSceneHandler.cc: Added some (commented out) code for possible future implementation of 2D drawing. - G4OpenGLXViewer.cc: Improved exception printing. 11th January 2006 John Allison (opengl-V08-00-00) - Improved efficiency: all DrawView's: o Don't call ClearView. o Set flag so SetView will not be called in ProcessView. o Leave background colour to ClearView. - Used dynamic_cast, no need for G4OpenGLViewerDataStore. - G4OpenGLXmViewerMessenger: Made a smart singleton; interrogates vis manager for current viewer. 24th November 2005 John Allison (opengl-V07-01-09) - Protected G4OpenGLXmViewerMessenger with #ifdef G4VIS_BUILD_OPENGLXM_DRIVER. 22nd November 2005 John Allison (opengl-V07-01-08) - Added G4OpenGLXmViewerMessenger. - Corrected text position. - Made depth test for polyhedron GL_LEQUAL (slightly dominant). 17th November 2005 Gabriele Cosmo - Fixed settings of background style for WIN32 viewers. 13th November 2005 John Allison (opengl-V07-01-07) - Implemented X-Window-style geometry hints in G4OpenGLXViewer. 13th October 2005 John Allison (opengl-V07-01-06) - Allowed any colour background. - Implemented non-uniform scaling. - Migration to . 29th September 2005 John Allison (opengl-V07-01-05) - Added G4OpenGLViewerDataStore to facilitate access of viewer data by scene handler. - Re-implemented transparency button in OpenGLXm. 13th September 2005 John Allison (opengl-V07-01-04 - needs visman-V07-01-02) - Implemented white background for all OGL viewers. - G4OpenGLSceneHandler.cc: o Fixed hidden line removal (bug introduced in opengl-V07-01-02). o Fixed treatment of triangular polygons for drawing of auxiliary/soft lines. o Corrected GetTextColour(text). o Corrected GetColour(polyhedron). 5th September 2005 John Allison (opengl-V07-01-03) - Bug fix: stored transparent objects were being lost. 2nd September 2005 John Allison (opengl-V07-01-02 - needs visman-V07-01-01) - Bug fix: edgeflags problem introduced with smooth shading in opengl-V07-01-00. - Implementation of a "better algorithm" for the rendering of transparent polyhedron objects. It renders all opaque objects first, then renders the transparent objects with the depth buffer in read-only mode (see OpenGL Programming Guide). It uses the new facility in G4VSceneHandler::ProcessScene for an optional second pass of the run-duration models in the scene. Note this algorithm is still only an approximation. It will still give the wrong blended colour if two transparent objects are rendered front first. For nested transparent objects, this is unfortunate, because G4PhysicalVolumeModel traverses Geant4's mother-daughter hierarchy in such a way that mothers come first. Also, there is no guaranteed relationship between the order of rendering and the depth of two transparent objects if they are at the same level or in different branches of the hierarchy. Still, the only error will be an incorrect colour - the objects will still give the appearance of transparency, so it's a pretty good algorithm. (An even better algorithm would be to attempt to render the facets in depth order, deepest first. But how do you calculate the depth - centre of area, deepest corner? One can still imagine pathalogical cases that would sometimes give the wrong colour. Also, for stored mode, the order is fixed in a display list so when the user rotates the view, one would lose the depth ordering. I think we have to accept that blending in OpenGL is only ever an approximation. For accurate blending, use RayTracer.) 28th August 2005 John Allison (opengl-V07-01-01) - Half-way implementation of rendering of transparent polyhedron objects. In this implementation, no account is taken of the order of rendering. Transparent objects are rendered with depth testing off so that objects behind can still be seen. But this means that opaque objects in front do not obscure them - and they jolly well should! A better algorithm is to render all opaque objects first, then render the transparent objects with the depth buffer in read-only mode (see OpenGL Programming Guide). This is going to take a little more thought - see opengl-V07-01-02. 20th July 2005 John Allison (opengl-V07-01-00) - Introduced smooth shading, taking advantage of hitherto un-noticed feature of HepPolyhedron::GetNextFacet that calculates the normals at each vertex so that curved surfaces are rendered more realistically (Gouraud shading). - G4OpenGLImmediateSceneHandler.cc: Removed unnecessary #include's. - G4OpenGLXmViewer.cc: Fixed to use window size hints. This changes the default window size. It used to be 400x400, hardcoded in G4OpenGLXmViewer.cc, but now it picks up the G4ViewParameters::GetWindowSizeHintX/Y, which defaults to 600x600. The user may change it on the command line, e.g: /vis/open OGLSXm 500 or /vis/viewer/create ! ! 500 30th May 2005 John Allison (opengl-V07-00-03) - Fixed compilation problem in OpenGL on SUN. (Replaced multimap by map of vectors in G4OpenGLFontBaseStore.) 4th May 2005 John Allison (opengl-V07-00-02) - Restored sequence Set/Clear/DrawView in ClearTransientStore. (It was taken out to prevent recursive calling, but that seems to be OK, and it is needed to implement refresh at end of event/run.) 22nd April 2005 John Allison (opengl-V07-00-01) - Rationalised work of opengl-V07-00-00. Functionality unchanged. o G4OpenGLViewer.hh: Created virtual void CreateFontLists(){}. o In all concrete viewers, added call to CreateFontLists(). o Moved font code for X to G4OpenGLXViewer::CreateFontLists(). o There is no longer a need to implement in the XmViewer, since it now inherits. Thus the font code now only appears once for X. o Awaiting implementation for WIN32. 17th April 2005 John Allison (opengl-V07-00-00) - Based on vis-V07-00-13. - Implemented text for X-Windows viewers. Uses glXUseXFont, which creates display lists for nominated fonts. Simple-minded scheme in which each viewer creates its own font display lists for a variety of sizes, which are accessed by the scene handler through a new class, G4OpenGLFontBaseStore. Affected methods: G4OpenGLXViewer::CreateMainWindow() G4OpenGLXmViewer::CreateMainWindow() G4OpenGLSceneHandler::AddPrimitive (const G4Text& text) 18th November 2004 John Allison (opengl-V06-02-07) - Removed redundant fLastVP from G4OpenGLStoredSceneHandler. 15th November 2004 Guy Barrand - G4OpenGLWin32Viewer::ShowView : glFlush was not sufficient to see trajectories (for example with N03). Correct so that ShowView do a FinishView that does : glFlush, wglSwapBuffer and empty the Windows message queue. 22nd September 2004 John Allison (opengl-V06-02-06) - doxygen output to tmp area. - Trap non-regular polyhedrons. 13th September 2004 Gabriele Cosmo (opengl-V06-02-05) - G4OpenGLTransform3D.cc: simplified implementation for GetMatrix() to allow for porting on CLHEP-1.9.X series. 23rd July 2004 John Allison - Draws auxiliary edges if required. - Added auxiliary edge button. 16th July 2004 John Allison (opengl-V06-02-04) - Refinements to hidden line, hidden surface removal. 14th July 2004 John Allison (opengl-V06-02-03) - Removed superfluous #include "G4VisManager.hh" from G4OpenGLXmViewer.cc. 13th July 2004 John Allison (opengl-V06-02-02) - Hidden line *and* hidden surface removal now works. 9th July 2004 John Allison (opengl-V06-02-01) - Fixed long-standing problem with hidden line removal. - Improved messages on failure to get visual. - Added GLX_STENCIL_SIZE explicit request to visual attributes - most systems provided by default anyway, so no effect. 1st July 2004 John Allison (opengl-V06-02-00) - Rationalised G4OpenGLSceneHandler ready for hidden line removal. - Bug fix in G4OpenGLXmPanningCallbacks.cc for dolly control. 18th June 2004 Gunter Folger (geant4-06-02) 9th June 2004 Gabriele Cosmo (vis-V06-01-03) 7th June 2004 Gabriele Cosmo (vis-V06-01-02) - GNUmakefile and disclaimer changes - see visualization/History. 9th April 2004 John Allison (vis-V06-01-01 + interfaces-V06-01-00) - Tagged OpenGL as below. Joint with interfaces-V06-01-00. 7th April 2004 Guy Barrand - visualization/OpenGL/* : use the G4OpenGL.hh file. - Added : visualization/OpenGL/include/G4OpenGL.hh to encapsulate the include of gl/gl.h and gl/glu.h that may be platform dependant. It permits to rm some #ifdef WIN32 spread in the code. It opens also the way to the usage of the Apple OpenGL on a Mac. 17th February 2004 John Allison (opengl-V06-00-00) - Fixed bug #581: wrong order of statements in G4OpenGLXViewer::~G4OpenGLXViewer (see bug report). 4th October 2003 Gabriele Cosmo (vis-V05-02-01) - GNUmakefile: o replaced "digits+hits" with "digits_hits". - Coworks with "geometry-V05-02-00" and "digits_hits-V05-02-00". 22nd September 2003 John Allison (vis-V05-02-00, greps-V05-02-00) - Cosmetic change to regularise names: o changed _Feedback3Dcolo to G4OpenGLXViewerFeedback3Dcolor. o changed _DepthIndex to G4OpenGLXViewerDepthIndex. 23rd June 2003 Guy Barrand (opengl-V05-01-02) - Commit a first implementation of G4OpenGLWin32Viewer. 10th June 2003 Gabriele Cosmo (opengl-V05-01-01) - More fixes for warnings in viewers classes. - Added inclusion of for WIN32 platforms when GL headers are included. 05th June 2003 Gabriele Cosmo (opengl-V05-01-00) - Fixes for porting compilation on WIN32: o G4OpenGLWin32Viewer[.hh.cc]: removed inclusion of . o G4OpenGLViewer.cc: replaced local variables near/far with pnear/pfar since declared 'obsolete' in WIN32 platforms. 27th November 2002 John Allison (vis-V04-01-08) - Improved algorithm of CompareForKernelVisit. 11th November 2002 John Allison (opengl-V04-01-02) - Corrected inclusion of G4OpenGLXViewer #ifdef X_DRIVER. - Added G4OpenGLSceneHandler::AddThis for trajectories and hits - simply call default but there as a marker and encourager. - Added tracking and digits+hits/hits to GNUmakefile. 16th October 2002 John Allison (opengl-V04-01-01) - Fix for WIN32. Now compiles but viewer not implemented. 24th June 2002 John Allison (opengl-V04-01-00) - Further cosmetic changes in G4OpenGLXViewer.cc for DEC compiler. 10th June 2002 John Allison (opengl-V04-00-03) - Cosmetic changes for SUN-CC in G4OpenGLXmConvenienceRoutines.cc. 6th June 2002 John Allison (opengl-V04-00-02) - Cosmetic changes for GNU compiler in G4OpenGLXViewer.cc. 23rd February 2002 John Allison (opengl-V04-00-01) - Changes to encourage compilation on Windows in preparation for implementation of G4OpenGLWin32Viewer. Removed spurious includes of glx.h, unistd.h and assert.h. 24th August 2001 John Allison (vis-V03-02-13) - Limited the printing of warnings in G4OpenGLSceneHandler::AddPrimitive (const G4Text& text). 14th August 2001 John Allison (vis-V03-02-11) - Improved KernelVisitDecision. - Fixed a few small bugs in multiple "stored" viewers, but see next item. - There's an outstanding bug in OpenGL Stored. If there is more than one viewer controlled by a scene handler, after a ClearStore on the scene handler, e.g., with /vis/scene/notifyHandlers, the first viewer to get refreshed should trigger the display list rebuild, but the second need not. However, when the second viewer's turn comes, the display lists are there, and are called, e.g., G4OpenGLStoredXViewer::DrawView calls G4OpenGLStoredViewer::DrawDisplayLists that calls glCallList, but nothing appears on the screen. To overcome this there is some temporary code in G4VViewer::NeedKernelVisit which marks *all* viewers to force a rebuild. To see the symptoms, comment out that temporary code and issue these commands: /vis/verbose c /control/verbose 2 /vis/scene/create /vis/scene/add/volume /vis/sceneHandler/create OGLSX /vis/viewer/create ! ! 1 /run/beamOn /vis/viewer/create ! ! 1 /vis/viewer/select viewer-0 /vis/viewer/viewpointThetaPhi 20 20 /vis/viewer/select viewer-1 /vis/viewer/viewpointThetaPhi 40 40 /vis/viewer/set/style surface /vis/viewer/refresh /vis/viewer/select viewer-0 /vis/viewer/refresh /vis/viewer/select viewer-1 /vis/viewer/set/style wireframe /vis/scene/notifyHandlers You may have to do this too: /vis/viewer/select viewer-0 /vis/scene/notifyHandlers One of the viewers is empty. Curious!! 9th August 2001 John Allison (vis-V03-02-10-00) - Implemented G4OpenGLStoredSceneHandler::ClearTransientStore() - Removed G4OpenGLSceneHandler::AddPrimitive (const G4Polymarker&) (it only invoked G4VSceneHandler::AddPrimitive (const G4Polymarker&) which is picked up by inheritance anyway. - Removed lots of unnecessary header files from G4OpenGLStoredSceneHandler.cc. - Corrected order of calling base class functions in G4OpenGLStoredSceneHandler::Begin/EndModeling. 24th July 2001 John Allison (vis-V03-02-06) - G4OpenGLSceneHandler::AddPrimitive (const G4Text&) handles transformation. 14th July 2001 John Allison (opengl-V03-02-00) - Fixed crash in optimised mode: added Initialise() to viewers so that windows are opened after viewers are fully constructed. 2nd April 2001 John Allison (opengl-V03-00-01 wrt vis-V03-00-09) - Tidied G4OpenGLXmViewer callback code. Removed superfluous header files. 7th March 2001 John Allison - Changed char* to const char* in many places and that gave problems in calls to Xt and Xm. Hope all's OK. Differences: cvs diff -r vis-V03-00-06 vis-V03-00-07 25th January 2001 John Allison (opengl-V03-00-00) - Implemented running re-calculation of up-vector in the case of "object rotation" (lights move with camera) to prevent "flipping" of view when camera passes through up-vector. Note that the default is "camera rotation" (lights do not move with camera, i.e., remain fixed relative to object) so the default is that this "flipping" can happen. To set "object rotation" (lights move with camera) use /vis/lights/move_with_camera true (soon to be /vis/viewer/set/lights move-with-camera) or click "Object" radio button on Rotation Panel in OpenGLXm mode. - Changed some objects to references for efficiency. E.g.: const G4Vector3D& vp = pView->fVP.GetViewpointDirection ().unit (); 22nd May 2000 John Allison (opengl-V01-01-00) - Fixed slow response of 2nd window of OpenGLXm. Worked around Mesa bug by sharing static visuals in G4OpenGLXViewer (Guy Barrand): static XVisualInfo* vi_single_buffer; static XVisualInfo* vi_double_buffer; - Removed ChooseVisual from G4OpenGLXmViewer.cc - done in base class G4OpenGLXViewer. - Protected double deletion of window in destructors of G4OpenGLXmViewer and G4OpenGLXViewer (Guy Barrand). - Changed requested bits per colour to r,g,b = 1,1,1 in G4OpenGLViewer.cc. - Corrected order of CreateMainWindow() and InitializeGLView() in X*Viewer constructors.