#------------------------------------------------------------------------------ # sources.cmake # Module : G4VRML # Package: Geant4.src.G4visualization.G4VRML # # Sources description for a library. # Lists the sources and headers of the code explicitely. # Lists include paths needed. # Lists the internal granular and global dependencies of the library. # Source specific properties should be added at the end. # # Generated on : 24/9/2010 # # $Id: sources.cmake 66870 2013-01-14 23:38:59Z adotti $ # #------------------------------------------------------------------------------ # List external includes needed. include_directories(${CLHEP_INCLUDE_DIRS}) # List internal includes needed. include_directories(${CMAKE_SOURCE_DIR}/source/digits_hits/hits/include) include_directories(${CMAKE_SOURCE_DIR}/source/geometry/management/include) include_directories(${CMAKE_SOURCE_DIR}/source/geometry/solids/CSG/include) include_directories(${CMAKE_SOURCE_DIR}/source/geometry/solids/specific/include) include_directories(${CMAKE_SOURCE_DIR}/source/global/HEPGeometry/include) include_directories(${CMAKE_SOURCE_DIR}/source/global/management/include) include_directories(${CMAKE_SOURCE_DIR}/source/graphics_reps/include) include_directories(${CMAKE_SOURCE_DIR}/source/intercoms/include) include_directories(${CMAKE_SOURCE_DIR}/source/visualization/management/include) include_directories(${CMAKE_SOURCE_DIR}/source/visualization/modeling/include) # # Module has optional sources # include(Geant4MacroDefineModule) # List those always built set(G4VIS_VRML_MODULE_HEADERS G4VRML1File.hh G4VRML1FileSceneHandler.hh G4VRML1FileViewer.hh G4VRML2File.hh G4VRML2FileSceneHandler.hh G4VRML2FileViewer.hh) set(G4VIS_VRML_MODULE_SOURCES G4VRML1File.cc G4VRML1FileSceneHandler.cc G4VRML1FileViewer.cc G4VRML1SceneHandlerFunc.icc G4VRML2File.cc G4VRML2FileSceneHandler.cc G4VRML2FileViewer.cc G4VRML2SceneHandlerFunc.icc) # # VRML Network drivers only if user selected # if(GEANT4_USE_NETWORKVRML) list(APPEND G4VIS_VRML_MODULE_HEADERS FRClient.h G4FRClient.hh G4VRML1.hh G4VRML1SceneHandler.hh G4VRML1Viewer.hh G4VRML2.hh G4VRML2SceneHandler.hh G4VRML2Viewer.hh G4VRMLNetConfig.hh) list(APPEND G4VIS_VRML_MODULE_SOURCES FRClient.cc G4FRClient.cc G4VRML1.cc G4VRML1SceneHandler.cc G4VRML1Viewer.cc G4VRML2.cc G4VRML2SceneHandler.cc G4VRML2Viewer.cc) # # Add extra needed defs here # GEANT4_ADD_COMPILE_DEFINITIONS(SOURCES ${G4VIS_VRML_MODULE_SOURCES} COMPILE_DEFINITIONS G4VIS_BUILD_VRML_DRIVER) endif() # # Define the Geant4 Module. # GEANT4_DEFINE_MODULE(NAME G4VRML HEADERS ${G4VIS_VRML_MODULE_HEADERS} SOURCES ${G4VIS_VRML_MODULE_SOURCES} GRANULAR_DEPENDENCIES G4csg G4geometrymng G4globman G4graphics_reps G4hits G4intercoms G4modeling G4specsolids G4vis_management GLOBAL_DEPENDENCIES G4digits_hits G4geometry G4global G4graphics_reps G4intercoms G4modeling G4vis_management LINK_LIBRARIES ) # List any source specific properties here