// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VRML1FileViewer.cc 66870 2013-01-14 23:38:59Z adotti $ // // G4VRMLView.cc // Satoshi Tanaka & Yasuhide Sawada //#define DEBUG_FR_VIEW #include "G4VisManager.hh" #include "G4Scene.hh" #include "G4VRML1FileViewer.hh" #include "G4VRML1FileSceneHandler.hh" #include "G4VRML1File.hh" #include "G4ios.hh" G4VRML1FileViewer::G4VRML1FileViewer(G4VRML1FileSceneHandler& sceneHandler, const G4String& name) : G4VViewer(sceneHandler, sceneHandler.IncrementViewCount(), name), fSceneHandler(sceneHandler) {} G4VRML1FileViewer::~G4VRML1FileViewer() {} void G4VRML1FileViewer::SetView() { #if defined DEBUG_FR_VIEW if (G4VisManager::GetVerbosity() >= G4VisManager::errors) G4cout << "***** G4VRML1FileViewer::SetView(): No effects" << G4endl; #endif } void G4VRML1FileViewer::DrawView() { #if defined DEBUG_FR_VIEW if (G4VisManager::GetVerbosity() >= G4VisManager::errors) G4cout << "***** G4VRML1FileViewer::DrawView()" << G4endl; #endif fSceneHandler.VRMLBeginModeling(); // Here is a minimal DrawView() function. NeedKernelVisit(); ProcessView(); FinishView(); } void G4VRML1FileViewer::ClearView(void) { #if defined DEBUG_FR_VIEW if (G4VisManager::GetVerbosity() >= G4VisManager::errors) G4cout << "***** G4VRML1File1View::ClearView()" << G4endl; #endif if(fSceneHandler.fFlagDestOpen) { fSceneHandler.fDest.close(); // Re-open with same filename... fSceneHandler.fDest.open(fSceneHandler.fVRMLFileName); fSceneHandler.fDest << "#VRML V1.0 ascii" << "\n"; fSceneHandler.fDest << "# Generated by VRML 1.0 driver of GEANT4\n" << "\n"; } } void G4VRML1FileViewer::ShowView(void) { #if defined DEBUG_FR_VIEW if (G4VisManager::GetVerbosity() >= G4VisManager::errors) G4cout << "***** G4VRML1FileViewer::ShowView()" << G4endl; #endif fSceneHandler.VRMLEndModeling(); } void G4VRML1FileViewer::FinishView(void) { #if defined DEBUG_FR_VIEW if (G4VisManager::GetVerbosity() >= G4VisManager::errors) G4cout << "***** G4VRML1FileViewer::FinishView(): No effects" << G4endl; #endif }