// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VGraphicsSystem.cc 66373 2012-12-18 09:41:34Z gcosmo $ // // // John Allison 27th March 1996 // Abstract interface class for graphics systems. #include "G4VGraphicsSystem.hh" #include "G4VisManager.hh" G4VGraphicsSystem::~G4VGraphicsSystem () {} G4VGraphicsSystem::G4VGraphicsSystem (const G4String& name, Functionality f): fName (name), fNickname (""), fDescription (""), fFunctionality (f) {} G4VGraphicsSystem::G4VGraphicsSystem (const G4String& name, const G4String& nickname, Functionality f): fName (name), fNickname (nickname), fDescription (""), fFunctionality (f) {} G4VGraphicsSystem::G4VGraphicsSystem (const G4String& name, const G4String& nickname, const G4String& description, Functionality f): fName (name), fNickname (nickname), fDescription (description), fFunctionality (f) {} G4bool G4VGraphicsSystem::IsUISessionCompatible () const { return true; } std::ostream& operator << (std::ostream& os, const G4VGraphicsSystem& gs) { G4VisManager* pVMan = G4VisManager::GetInstance (); const G4SceneHandlerList& scenes = pVMan -> GetAvailableSceneHandlers (); os << "Graphics System: " << gs.GetName (); if (gs.GetNickname () != "") { os << ", nickname: " << gs.GetNickname (); } if (gs.GetDescription () != "") { os << "\n Description: " << gs.GetDescription (); } os << "\n Functionality: " << G4int(gs.GetFunctionality()); if (pVMan -> GetVerbosity() >= G4VisManager::parameters) { size_t nScenes = scenes.size (); if (nScenes) { G4int nScenesOfThisSystem = 0; for (size_t i = 0; i < nScenes; i++) { if (scenes [i] -> GetGraphicsSystem () == &gs) { nScenesOfThisSystem++; } } if (nScenesOfThisSystem) { os << "\n Its scenes are: "; for (size_t i = 0; i < nScenes; i++) { if (scenes [i] -> GetGraphicsSystem () == &gs) { os << "\n " << *(scenes [i]); } } } else { os << "\n It has no scenes at present."; } } else { os << "\n There are no scenes instantiated at present."; } } return os; }