// @(#)root/mathcore:$Id$ // Authors: W. Brown, M. Fischler, L. Moneta 2005 /********************************************************************** * * * Copyright (c) 2005 , LCG ROOT MathLib Team * * * * * **********************************************************************/ // Header file Vector3Dfwd // // Created by: Lorenzo Moneta at Mon May 30 18:08:35 2005 // // Last update: Mon May 30 18:08:35 2005 // #ifndef ROOT_Math_Vector3Dfwd #define ROOT_Math_Vector3Dfwd 1 // forward declarations of displacement vectors (Vectors) and type defs definitions namespace ROOT { namespace Math { template class DisplacementVector3D; template class Cartesian3D; template class CylindricalEta3D; template class Polar3D; template class Cylindrical3D; class DefaultCoordinateSystemTag; /** 3D Vector based on the cartesian coordinates x,y,z in double precision To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< Cartesian3D, DefaultCoordinateSystemTag > XYZVector; /** 3D Vector based on the cartesian coordinates x,y,z in single precision To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< Cartesian3D, DefaultCoordinateSystemTag > XYZVectorF; typedef XYZVector XYZVectorD; /** 3D Vector based on the eta based cylindrical coordinates rho, eta, phi in double precision. To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< CylindricalEta3D, DefaultCoordinateSystemTag > RhoEtaPhiVector; /** 3D Vector based on the eta based cylindrical coordinates rho, eta, phi in single precision. To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< CylindricalEta3D, DefaultCoordinateSystemTag > RhoEtaPhiVectorF; typedef RhoEtaPhiVector RhoEtaPhiVectorD; /** 3D Vector based on the polar coordinates rho, theta, phi in double precision. To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< Polar3D, DefaultCoordinateSystemTag > Polar3DVector; /** 3D Vector based on the polar coordinates rho, theta, phi in single precision. To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< Polar3D, DefaultCoordinateSystemTag > Polar3DVectorF; typedef Polar3DVector Polar3DVectorD; /** 3D Vector based on the cylindrical coordinates rho, z, phi in double precision. To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< Cylindrical3D, DefaultCoordinateSystemTag > RhoZPhiVector; /** 3D Vector based on the cylindrical coordinates rho, z, phi in single precision. To use it add the line `#include ` See the documentation on the DisplacementVector3D page. */ typedef DisplacementVector3D< Cylindrical3D, DefaultCoordinateSystemTag > RhoZPhiVectorF; typedef RhoZPhiVector RhoZPhiVectorD; } // end namespace Math } // end namespace ROOT #endif /* ROOT_Math_Vector3Dfwd */