/// \file /// \ingroup tutorial_gui /// This TableTest class is a simple example of how to use a TGTable with a TTreeTableInterface. /// TableTest inherits from TGMainFrame to create a top level frame to embed the TGTable in. /// First, the staff.root file is opened to obtain a tree. This tree also contains strings as data. /// Then a TTreeTableInterface is created using this tree. A table is then created using the interface. /// In the end, the table is added to the TGMainFrame that is the TableTest and the necessary calls to correctly draw the window are made. /// For more information about the use of TTreeTableInterface and TGTable, see their documentation. /// /// \macro_code /// /// \author Roel Aaij 13/07/2007 #include #include #include #include #include #include #include #include #include #include #include #include // A little class to automatically handle the generation of unique // widget ids. class IDList { private: Int_t nID ; // Generates unique widget IDs. public: IDList() : nID(0) {} ~IDList() {} Int_t GetUnID(void) { return ++nID ; } } ; class TableTest : public TGMainFrame { private: IDList fIDs ; // Generator for unique widget IDs. UInt_t fNTableRows; UInt_t fNTableColumns; TGTable *fTable; TFile *fFile; TTreeTableInterface *fInterface; public: TableTest(const TGWindow *p, UInt_t ntrows, UInt_t ntcols, UInt_t w = 100, UInt_t h = 100) ; ~TableTest() override ; void DoExit() ; TGTable *GetTable() { return fTable; } TTreeTableInterface *GetInterface() { return fInterface; } ClassDefOverride(TableTest, 0) }; TableTest::TableTest(const TGWindow *p, UInt_t ntrows, UInt_t ntcols, UInt_t w, UInt_t h) : TGMainFrame(p, w, h), fNTableRows(ntrows), fNTableColumns(ntcols), fTable(nullptr) { SetCleanup(kDeepCleanup) ; Connect("CloseWindow()", "TableTest", this, "DoExit()") ; DontCallClose() ; // Open root file for the tree fFile = new TFile("cernstaff.root"); if (!fFile || fFile->IsZombie()) { printf("Please run /tutorials/tree/cernbuild.C first."); return; } // Get the tree from the file. TTree *tree = (TTree *)fFile->Get("T"); // Setup the expressions for the column and selection of the interface. TString varexp = "*"; TString select = ""; TString options = ""; fInterface = new TTreeTableInterface(tree, varexp.Data(), select.Data(), options.Data()); // Create a table using the interface and add it to the TableTest // that is a TGMainFrame. fTable = new TGTable(this, fIDs.GetUnID(), fInterface, fNTableRows, fNTableColumns); AddFrame(fTable, new TGLayoutHints(kLHintsExpandX | kLHintsExpandY)); // Calls to layout and draw the TableTest that is a TGMainFrame. SetWindowName("Tree Table Test") ; MapSubwindows() ; Layout(); Resize(GetDefaultWidth()+20, 600) ; MapWindow() ; } ; TableTest::~TableTest() { // Destructor delete fInterface; fFile->Close(); Cleanup() ; } void TableTest::DoExit() { // Exit this application via the Exit button or Window Manager. // Use one of the both lines according to your needs. // Please note to re-run this macro in the same ROOT session, // you have to compile it to get signals/slots 'on place'. DeleteWindow(); // to stay in the ROOT session // gApplication->Terminate(); // to exit and close the ROOT session } TGTable *staffTableTest(UInt_t ntrows = 50, UInt_t ntcols = 10) { TableTest *test = new TableTest(nullptr, ntrows, ntcols, 500, 200); return test->GetTable(); }