#ifndef TEXTIO_HPP #define TEXTIO_HPP /*------------------------------------------------------------------------------ Author: Andy Rushton Copyright: (c) Andy Rushton, 2004 License: BSD License, see ../docs/license.html Revision history:\n 13 Nov 2014: Matt Strait - Fixed many shadowed variable warnings ------------------------------------------------------------------------------*/ #include "os_fixes.hpp" #include "format_types.hpp" #include #include //////////////////////////////////////////////////////////////////////////////// // Builtin error codes - you can add your own when you create a new derivative // buffer in which case you may wish to overload the error_string function of // the buffer to give a textual form to your errors. // All internal error codes are negative to differentiate them from system error codes. extern const int textio_uninitialised; extern const int textio_put_failed; extern const int textio_format_error; extern const int textio_get_failed; extern const int textio_open_failed; //////////////////////////////////////////////////////////////////////////////// // Text Output Device //////////////////////////////////////////////////////////////////////////////// // declaring class as friend is no longer sufficient to inform compiler of // type's existence as of gcc 4.1 class obuff; class itext; class otext { protected: friend class obuff; friend class itext; obuff* m_buffer; public: //////////////////////////////////////////////////////////////////////////////// // Local Types // These local enumerations are in the otext namespace // Newline conversion // The user of TextIO should always use '\n' for newlines, then TextIO will do the conversions // default: native // I appended the _mode suffix to avoid conflicts with macros enum newline_t { binary_mode, // no end of line conversion unix_mode, // Unix conversions (LF) msdos_mode, // MS-DOS conversion (CR-LF) macos_mode, // MacOS conversion (CR) // the mode of the platform you compiled this on #if defined(_WIN32) native_mode = msdos_mode #else native_mode = unix_mode #endif }; #ifndef __CINT__ friend std::string to_string(newline_t); #else friend std::string to_string(int); #endif // Open Mode // only used for otext devices where the two modes make sense, e.g. files but not pipes enum open_t { overwrite, // destroy previous contents (default) append // append to previous contents }; #ifndef __CINT__ friend std::string to_string(open_t); #else friend std::string to_string(int); #endif // profile for function manipulators typedef void (*manipulator_function)(otext&); //////////////////////////////////////////////////////////////////////////////// // Member functions // create an uninitialised otext otext(void); // create an initialised otext by attaching a buffer (any derivative of obuff) otext(obuff*); // close the otext if its open by deleting the buffer (thus calling its destructor) virtual ~otext(void); // test whether this otext has a buffer attached bool initialised(void) const; // initialise otext by attaching a buffer (any derivative of obuff) // if a buffer is already attached, delete it first void open(obuff*); // close the otext if its open by deleting the buffer (thus calling its destructor) void close(void); // copy and assign create aliases - no deep copy is available - no deep copy makes sense! otext(const otext&); otext& operator = (const otext&); // test the buffer's error function bool error(void) const; int error_number(void) const; std::string error_string(void) const; void set_error(int error); void clear_error(void); // newline control void set_newline_mode(newline_t newline = native_mode); void set_unix_mode(void); void set_msdos_mode(void); void set_macos_mode(void); void set_native_mode(void); void set_binary_mode(void); newline_t newline_mode(void) const; bool is_unix_mode(void) const; bool is_msdos_mode(void) const; bool is_macos_mode(void) const; bool is_native_mode(void) const; bool is_binary_mode(void) const; // integer formatting control void set_integer_width(unsigned width = 0); unsigned integer_width(void) const; void set_integer_radix(unsigned radix = 10); unsigned integer_radix(void) const; void set_integer_display(radix_display_t display = radix_c_style_or_hash); radix_display_t integer_display(void) const; // floating-point formatting control void set_real_width(unsigned width = 0); unsigned real_width(void) const; void set_real_precision(unsigned width = 6); unsigned real_precision(void) const; void set_real_display(real_display_t display = display_mixed); real_display_t real_display(void) const; // low-level character write // put writes a single character // it is an error to put negative values, specifically EOF (-1) // the character must be unsigned char, since otherwise there are two definitions of -1 bool put(int ch); // composite operations on strings (C and STL) which repeatedly call the above bool put(const char*); bool put(const std::string&); // number of characters written through the otext member functions unsigned long bytes(void) const; // line and column for last character written // this only really has meaning if you are using text conversion mode (i.e. not binary) unsigned line(void) const; unsigned column(void) const; // flush the buffer explicitly (for example to synchronise standard output with standard input) void flush(void); // test whether the device is capable of accepting/not accepting output operator bool (void) const; bool operator ! (void) const; // the pipe operators << are the main functions used with otext and its derivates // they are used in the form: // device << object1 << object2 << object3; // single character // TODO - wide char otext& operator << (char); otext& operator << (signed char); otext& operator << (unsigned char); // string output otext& operator << (const char*); otext& operator << (const std::string&); // string vector - writes whole array as a series of newline separated strings otext& operator << (const std::vector&); // integer output otext& operator << (bool); otext& operator << (short); otext& operator << (unsigned short); otext& operator << (int); otext& operator << (unsigned int); otext& operator << (long); otext& operator << (unsigned long); otext& operator << (long long); // floating point output otext& operator << (float); otext& operator << (double); // pointer output, compatible with >> operator for void*; otext& operator << (const void*); // manipulator - applies passed function to stream; otext& operator << (manipulator_function); // pipe operator - pours one stream into the other until eof(); // this is an easy way to copy one device into another otext& operator << (itext&); }; //////////////////////////////////////////////////////////////////////////////// // output manipulators, used in the form: fout << flush << endl; // simply flush the buffer (if any) void flush(otext&); // write a newline, iostream style void endl(otext&); // close the device void close(otext&); // set radix to hex/octal/decimal void hex(otext&); void oct(otext&); void dec(otext&); // the following used to be manipulators, but for efficiency they are now defined as consts; const char newline = '\n'; const char space = ' '; const char tab = '\t'; const char null = '\0'; //////////////////////////////////////////////////////////////////////////////// // Text Input Device //////////////////////////////////////////////////////////////////////////////// class ibuff; class itext { protected: friend class otext; friend class ibuff; ibuff* m_buffer; public: //////////////////////////////////////////////////////////////////////////////// // Newline conversion // When conversion is on, all end-of-line conventions (LF, CR-LF, CR) will be converted into a '\n' // When conversion is off, data comes in unmodified - note that this can make the eoln() test act strangely enum newline_t { binary_mode, // no end of line conversion convert_mode // recognise and convert all end-of-line conventions }; #ifndef __CINT__ friend std::string to_string(newline_t); #else friend std::string to_string(int); #endif typedef void (*manipulator_function)(itext&); public: // create an uninitialised itext itext(void); // create an itext and initialise it with a buffer (any derivative of ibuff) itext(ibuff*); // closes the itext if it is open and destroys any structures - including the buffer virtual ~itext(void); // test whether the itext has a buffer attached bool initialised(void) const; // attach a buffer (any derivative of ibuff) void open(ibuff*); // detach the buffer and delete it (causing the destructor and therefore any closedown actions to be called) void close(void); // copy and assignment create aliases - it is not sensible to allow a deep copy (think about it) itext(const itext&); itext& operator = (const itext&); // test the buffer's error flag or retrieve its value bool error(void) const; int error_number(void) const; std::string error_string(void) const; void set_error(int error); void clear_error(void); // formatting control void set_newline_mode(newline_t newline = convert_mode); void set_convert_mode(void); void set_binary_mode(void); newline_t newline_mode(void) const; bool is_convert_mode(void); bool is_binary_mode(void); // test for the two special 'characters' end-of-file (-1) and end-of-line (\n) using peek() bool eof(void); bool eoln(void); // low-level character access - peek allows one character lookahead, get allows one character to be read // Both return -1 to indicate EOF int peek(void); int get(void); // number of characters read through the itext member functions unsigned long bytes(void) const; // line and column for last character read // this only really has meaning if you are using text conversion mode (i.e. not binary) unsigned line(void) const; unsigned column(void) const; // tests for whether an itext has/hasn't got text to be read bool good (void); operator bool (void); bool operator ! (void); //////////////////////////////////////////////////////////////////////////////// // input-pipe operators are the main usage of itext // used in the form: // device >> object1 >> object2 >> object3; // device is any derivative of itext, object is any type with a >> operator defined (you can overload) // just get next character, including any whitespace or end of line character; itext& operator >> (char&); itext& operator >> (signed char&); itext& operator >> (unsigned char&); // skipwhite before reading then read until a whitespace is found // this is a kind of tokenising operator itext& operator >> (std::string&); // gets the whole line bool getline(std::string& line); // get the whole file as a vector of strings, using newlines to split the input itext& operator >> (std::vector&); // integer operations: skipwhite then read an integer in any of the recognised formats: // decimal: 12345 // octal: 012345 // hex: 0x12345 // hash: 13#12345 itext& operator >> (bool&); itext& operator >> (short&); itext& operator >> (unsigned short&); itext& operator >> (int&); itext& operator >> (unsigned int&); itext& operator >> (long&); itext& operator >> (unsigned long&); // real operations, skipwhite then read floating-point number - fraction and exponent are optional itext& operator >> (float&); itext& operator >> (double&); // pointer operator, skipwhite, then reads a pointer written by << operator for void* itext& operator >> (void*&); // manipulator - applies passed manipulator function to stream; itext& operator >> (manipulator_function); // pipe operator - pours one stream into the other until eof(); // this is the easiest way to make a copy itext& operator >> (otext&); }; // manipulators, used in the form: fin >> skipwhite >> ch // skip all whitespace as defined by isspace() in void skipwhite(itext&); // skip up to one whitespace as defined by isspace() in void skiponewhite(itext&); // skip whitespace excluding end of line - i.e. only spacing characters void skipspaces(itext&); // skip all text until and including the next end-of-line character void skipline(itext&); // skip all whitespace, but stop after an end-of-line character void skipendl(itext&); // close the device void close(itext&); //////////////////////////////////////////////////////////////////////////////// // Internals //////////////////////////////////////////////////////////////////////////////// // Output Buffer class obuff { public: // constructor initialises output buffer with the mode fields - line buffering mode and newline conversion mode obuff(bool line_buffer = false, otext::newline_t newline = otext::native_mode); // Total number of characters written through put() // also number of lines and column number of last byte written // Note this may not correspond to the number of characters sent to otext due to newline conversion void increment(bool newline = false); unsigned long bytes(void) const; unsigned line(void) const; unsigned column(void) const; // get line buffering mode - the TextIO device calls flush on every newline when in line buffering mode void set_line_buffer(bool mode); bool line_buffer(void) const; // get newline handling mode - used by TextIO device to process CR/LF characters void set_newline_mode(otext::newline_t newline); otext::newline_t newline_mode(void) const; // Integer formatting fields // field width for next formattable integer type, default: 0 unsigned integer_width(void) const; void set_integer_width(unsigned); // base for integer display - from 2-36, default: 10 unsigned integer_radix(void) const; void set_integer_radix(unsigned); // how to display an integer - see string_utilities, default: c_style_or_hash radix_display_t integer_display(void) const; void set_integer_display(radix_display_t); // Real formatting fields // field width for next formattable real type, default: 0 unsigned real_width(void) const; void set_real_width(unsigned); // number of significant digits unsigned real_precision(void) const; void set_real_precision(unsigned); // how to display a real - see string_utilities, default: display_mixed real_display_t real_display(void) const; void set_real_display(real_display_t); // Error number // zero if there is no error, any integer for an error // this may be any of the definitions defined in or any derivative specific number // this is set by otext itself but may also be set in any of your own derivatives void set_error(int error); void clear_error(void); int error_number(void) const; virtual std::string error_string(void) const; // Customisation // To create a new output buffer, derive from this and then customise the // virtual functions. Also provide sensible constructors - for example FileIO // would have a constructor taking a filename and open mode. You only HAVE to // provide the abstract function put(char), all others are optional. These // functions are implicitly called by the otext class which contains your // buffer. // you should provide a destructor (also virtual) if your buffer needs closedown actions such as closing a file/pipe // the default flush does nothing // use this to flush any internal buffer - not relevant if your device isn't buffered // note that if you are buffering, you should not rely on flush being called explicitly when the buffer is full // - you need to manage the buffer yourself // flush is called from TextIO to synchronise devices e.g. stdin and stdout // It will be called on every newline if the buffer is in line buffer mode virtual void flush(void); // the only operation that you must provide // sends a single character to the target device // returns the number of characters written (0 or 1) virtual unsigned put(unsigned char) = 0; // use this to do any mopping up required on closing a buffer // the default destructor does nothing - overload this only if you need to virtual ~obuff(void); private: // disallow copying obuff& operator = (const obuff&); obuff(const obuff&); protected: friend class otext; bool m_line_buffer; otext::newline_t m_newline; unsigned long m_bytes; unsigned m_line; unsigned m_column; unsigned m_integer_width; unsigned m_integer_radix; radix_display_t m_integer_display; unsigned m_real_width; unsigned m_real_precision; real_display_t m_real_display; int m_error_number; int m_aliases; }; // Input Buffer class ibuff { public: ibuff(itext::newline_t newline = itext::convert_mode); // Total number of characters read through get() // also number of lines and column number of last byte read // Note this may not correspond to the number of characters read from the device due to newline conversion void increment(bool newline = false); unsigned long bytes(void) const; unsigned line(void) const; unsigned column(void) const; // get newline handling mode - used by TextIO device to process CR/LF characters void set_newline_mode(itext::newline_t newline); itext::newline_t newline_mode(void) const; // Error number // zero if there is no error, any integer for an error // this may be any of the errno definitions defined in or any derivative specific number // this is set by itext itself but may also be set in any of your own derivatives void set_error(int error); void clear_error(void); int error_number(void) const; virtual std::string error_string(void) const; // Customisation // create a new buffer by customising the following functions // you should also provide a destructor (also virtual) if your buffer needs closedown actions // it REALLY IS as simple as that - see the existing derivatives for examples // peek and get are abstract functions, so you must provide them // peek gets the next character without consuming it, get gets the same character but also consumes it // this means that text input requires one-character lookahead virtual int peek(void) = 0; virtual int get(void) = 0; // do any mopping up and close the input // default destructor does nothing virtual ~ibuff(void); private: // disallow copying ibuff& operator = (const ibuff&); ibuff(const ibuff&); protected: friend class itext; itext::newline_t m_newline_mode; unsigned long m_bytes; unsigned m_line; unsigned m_column; int m_error_number; int m_aliases; }; //////////////////////////////////////////////////////////////////////////////// #endif