// @(#)root/gl:$Id$ // Author: Timur Pocheptsov 14/06/2006 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLLegoPainter #define ROOT_TGLLegoPainter #ifndef ROOT_TGLPlotPainter #include "TGLPlotPainter.h" #endif #ifndef ROOT_TGLQuadric #include "TGLQuadric.h" #endif #ifndef ROOT_TGLUtil #include "TGLUtil.h" #endif #ifndef ROOT_TString #include "TString.h" #endif class TGLPlotCamera; class TAxis; class TH1; /* TGLLegoPainter. The concrete implementation of abstract TGLPlotPainter. */ class TGLLegoPainter : public TGLPlotPainter { private: enum ELegoType { kColorSimple, kColorLevel, kCylindricBars }; //Bars, cylinders or textured bars. mutable ELegoType fLegoType; Double_t fMinZ; Rgl::Range_t fMinMaxVal;//For texture coordinates generation. std::vector fXEdges; std::vector fYEdges; typedef std::pair CosSin_t; std::vector fCosSinTableX; std::vector fCosSinTableY; TString fBinInfo; mutable TGLQuadric fQuadric; Bool_t fDrawErrors; mutable TGLLevelPalette fPalette; mutable std::vector fColorLevels; TGLLegoPainter(const TGLLegoPainter &); TGLLegoPainter &operator = (const TGLLegoPainter &); public: TGLLegoPainter(TH1 *hist, TGLPlotCamera *camera, TGLPlotCoordinates *coord); //TGLPlotPainter's final-overriders char *GetPlotInfo(Int_t px, Int_t py); Bool_t InitGeometry(); void StartPan(Int_t px, Int_t py); void Pan(Int_t px, Int_t py); void AddOption(const TString &stringOption); void ProcessEvent(Int_t event, Int_t px, Int_t py); private: //Auxilary functions. Bool_t InitGeometryCartesian(); Bool_t InitGeometryPolar(); Bool_t InitGeometryCylindrical(); Bool_t InitGeometrySpherical(); //Overriders void InitGL()const; void DeInitGL()const; void DrawPlot()const; void DrawLegoCartesian()const; void DrawLegoPolar()const; void DrawLegoCylindrical()const; void DrawLegoSpherical()const; void SetLegoColor()const; void DrawSectionXOZ()const; void DrawSectionYOZ()const; void DrawSectionXOY()const; Bool_t ClampZ(Double_t &zVal)const; Bool_t PreparePalette()const; void DrawPalette()const; void DrawPaletteAxis()const; ClassDef(TGLLegoPainter, 0)//Lego painter }; #endif