// @(#)root/gl:$Id$ // Author: Richard Maunder 16/09/2005 /************************************************************************* * Copyright (C) 1995-2005, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGLScaleManip #define ROOT_TGLScaleManip #ifndef ROOT_TGLManip #include "TGLManip.h" #endif ////////////////////////////////////////////////////////////////////////// // // // TGLScaleManip // // // // Scale manipulator - attaches to physical shape and draws local axes // // widgets with box heads. User can mouse over (turns yellow) and L // // click/drag to scale along this axis. // // Widgets use standard 3D package axes colours: X red, Y green, Z blue.// ////////////////////////////////////////////////////////////////////////// class TGLScaleManip : public TGLManip { private: TGLVector3 fStartScale; //! initial scaling factors void LimitScale(Double_t & factor) const; public: TGLScaleManip(); TGLScaleManip(TGLPhysicalShape * shape); virtual ~TGLScaleManip(); virtual void Draw(const TGLCamera & camera) const; virtual Bool_t HandleButton(const Event_t & event, const TGLCamera & camera); virtual Bool_t HandleMotion(const Event_t & event, const TGLCamera & camera); ClassDef(TGLScaleManip,0) // GL scaling manipulator widget }; #endif