// @(#)root/gl:$Id$ // Author: Timur Pocheptsov 07/08/2009 #ifndef ROOT_TGLTH3Composition #define ROOT_TGLTH3Composition #include #include #include #ifndef ROOT_TGLHistPainter #include "TGLHistPainter.h" #endif #ifndef ROOT_TGLPlotPainter #include "TGLPlotPainter.h" #endif #ifndef ROOT_TGLQuadric #include "TGLQuadric.h" #endif #ifndef ROOT_TH3 #include "TH3.h" #endif // //Composition of TH3 objects. All TH3 must have the same axis range //and the same number of bins. If this condition is violated, //AddTH3 will throw. //IMPORTANT: TGLTH3Composition does not own TH3 objects //it contains. //This class inherits TH3 - to re-use TH3 editor. //I use TH3C to reduce memory usage. //Slising is not implemeted yet. // class TGLTH3Composition : public TH3C { friend class TGLTH3CompositionPainter; public: TGLTH3Composition();//I need it only because of explicit private copy ctor. enum ETH3BinShape { kBox, kSphere }; void AddTH3(const TH3 *hist, ETH3BinShape shape = kBox); //These are functions for TPad and //TPad's standard machinery (picking, painting). Int_t DistancetoPrimitive(Int_t px, Int_t py); void ExecuteEvent(Int_t event, Int_t px, Int_t py); char *GetObjectInfo(Int_t px, Int_t py) const; void Paint(Option_t *option); private: void CheckRanges(const TH3 *hist); typedef std::pair TH3Pair_t; std::vector fHists; std::auto_ptr fPainter; TGLTH3Composition(const TGLTH3Composition &rhs); TGLTH3Composition &operator = (const TGLTH3Composition &); ClassDef(TGLTH3Composition, 0)//Composition of TH3 objects. }; // //TGLTH3CompositionPainter class. // class TGLTH3CompositionPainter: public TGLPlotPainter { public: TGLTH3CompositionPainter(TGLTH3Composition *data, TGLPlotCamera *camera, TGLPlotCoordinates *coord); //TGLPlotPainter final-overriders. char *GetPlotInfo(Int_t px, Int_t py); Bool_t InitGeometry(); void StartPan(Int_t px, Int_t py); void Pan(Int_t px, Int_t py); void AddOption(const TString &option); void ProcessEvent(Int_t event, Int_t px, Int_t py); private: //TGLPlotPainter final-overriders. void InitGL()const; void DeInitGL()const; void DrawPlot()const; //Empty overriders. void DrawSectionXOZ()const{} void DrawSectionYOZ()const{} void DrawSectionXOY()const{} void SetColor(Int_t color)const; TGLTH3Composition *fData; std::pair fMinMaxVal; mutable TGLQuadric fQuadric; TGLTH3CompositionPainter(const TGLTH3CompositionPainter &rhs); TGLTH3CompositionPainter &operator = (const TGLTH3CompositionPainter &rhs); ClassDef(TGLTH3CompositionPainter, 0)//Painter to draw several TH3. }; #endif