#ifndef ROOT_TGLVoxelPainter #define ROOT_TGLVoxelPainter #include #include #ifndef ROOT_TGLPlotPainter #include "TGLPlotPainter.h" #endif #ifndef ROOT_TGLQuadric #include "TGLQuadric.h" #endif #ifndef ROOT_TString #include "TString.h" #endif #ifndef ROOT_TGLUtil #include "TGLUtil.h" #endif class TGLOrthoCamera; class TH1; class TF1; class TGLVoxelPainter : public TGLPlotPainter { private: TString fPlotInfo; Rgl::Range_t fMinMaxVal; TGLVoxelPainter(const TGLVoxelPainter &); TGLVoxelPainter &operator = (const TGLVoxelPainter &); mutable TGLLevelPalette fPalette; mutable std::vector fLevels; public: TGLVoxelPainter(TH1 *hist, TGLPlotCamera *camera, TGLPlotCoordinates *coord); char *GetPlotInfo(Int_t px, Int_t py); Bool_t InitGeometry(); void StartPan(Int_t px, Int_t py); void Pan(Int_t px, Int_t py); void AddOption(const TString &stringOption); void ProcessEvent(Int_t event, Int_t px, Int_t py); private: //Overriders void InitGL()const; void DeInitGL()const; void DrawPlot()const; void DrawSectionXOZ()const; void DrawSectionYOZ()const; void DrawSectionXOY()const; void DrawPalette()const; void DrawPaletteAxis()const; //Aux. functions. void FindVoxelColor(Double_t binContent, Float_t *rgba)const; void SetVoxelColor(const Float_t *rgba)const; Bool_t HasSections()const; void PreparePalette()const; TF1 *fTransferFunc; ClassDef(TGLVoxelPainter, 0)//Voxel painter }; #endif