// @(#)root/gl:$Id$ // Author: Richard Maunder 25/05/2005 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #include "TGLStopwatch.h" #include "TGLIncludes.h" #ifdef R__WIN32 #include // For GetSystemTimeAsFileTime() #else #include // For gettimeofday() #endif ////////////////////////////////////////////////////////////////////////// // // // TGLStopwatch // // // // Stopwatch object for timing GL work. We do not use the TStopwatch as // // we need to perform GL flushing to get accurate times + we record // // timing overheads here. // ////////////////////////////////////////////////////////////////////////// ClassImp(TGLStopwatch); //______________________________________________________________________________ TGLStopwatch::TGLStopwatch() : fStart(0), fEnd(0), fLastRun(0) { // Construct stopwatch object. } //______________________________________________________________________________ TGLStopwatch::~TGLStopwatch() { // Destroy stopwatch object. } //______________________________________________________________________________ void TGLStopwatch::Start() { // Start timing. fStart = GetClock(); fEnd = 0; } // In milliseconds //______________________________________________________________________________ Double_t TGLStopwatch::Lap() const { // Return lap time since Start(), in milliseconds. if (fStart == 0) return 0; else return GetClock() - fStart; } // In milliseconds //______________________________________________________________________________ Double_t TGLStopwatch::End() { // End timing, return total time since Start(), in milliseconds. if (fStart == 0) return 0; if (fEnd == 0) { fEnd = GetClock(); fLastRun = fEnd - fStart; } return fLastRun; } //______________________________________________________________________________ Double_t TGLStopwatch::GetClock(void) const { // Get internal clock time, in milliseconds. #ifdef R__WIN32 // Use performance counter (system dependent support) if possible static LARGE_INTEGER perfFreq; static Bool_t usePerformanceCounter = QueryPerformanceFrequency(&perfFreq); if (usePerformanceCounter) { LARGE_INTEGER counter; QueryPerformanceCounter(&counter); Double_t time = static_cast(counter.QuadPart)*1000.0 / static_cast(perfFreq.QuadPart); return time; } // TODO: Portability - check with Rene FILETIME ft; ULARGE_INTEGER uli; __int64 t; GetSystemTimeAsFileTime(&ft); uli.LowPart = ft.dwLowDateTime; uli.HighPart = ft.dwHighDateTime; t = uli.QuadPart; // 100-nanosecond resolution return static_cast(t /= 1E4); // Milliseconds #else struct timeval tv; gettimeofday(&tv, 0); return static_cast(tv.tv_sec*1E3) + static_cast(tv.tv_usec) / 1E3; #endif }