# Copyright (C) 1995-2019, Rene Brun and Fons Rademakers. # All rights reserved. # # For the licensing terms see $ROOTSYS/LICENSE. # For the list of contributors see $ROOTSYS/README/CREDITS. ############################################################################ # CMakeLists.txt file for building ROOT graf3d/eve package ############################################################################ set(EVE_HEADERS1 TEveBrowser.h TEveChunkManager.h TEveCompound.h TEveElementEditor.h TEveElement.h TEveEventManager.h TEveGedEditor.h TEveGValuators.h TEveMacro.h TEveManager.h TEvePad.h TEveParamList.h TEvePathMark.h TEveProjectionAxes.h TEveProjectionAxesEditor.h TEveProjectionAxesGL.h TEveProjectionBases.h TEveProjectionManager.h TEveProjectionManagerEditor.h TEveProjections.h TEveScene.h TEveSceneInfo.h TEveSecondarySelectable.h TEveSelection.h TEveTrans.h TEveTransEditor.h TEveTreeTools.h TEveUtil.h TEveViewer.h TEveViewerListEditor.h TEveVSD.h TEveWindow.h TEveWindowEditor.h TEveWindowManager.h ) set(EVE_HEADERS2 TEveArrowEditor.h TEveArrowGL.h TEveArrow.h TEveBoxGL.h TEveBox.h TEveBoxSetGL.h TEveBoxSet.h TEveCalo2DGL.h TEveCalo3DGL.h TEveCaloData.h TEveCalo.h TEveCaloLegoEditor.h TEveCaloLegoGL.h TEveCaloLegoOverlay.h TEveCaloVizEditor.h TEveDigitSetEditor.h TEveDigitSetGL.h TEveDigitSet.h TEveFrameBoxGL.h TEveFrameBox.h TEveGeoNodeEditor.h TEveGeoNode.h TEveGeoPolyShape.h TEveGeoShapeExtract.h TEveGeoShape.h TEveGridStepperEditor.h TEveGridStepper.h TEveJetCone.h TEveJetConeEditor.h TEveJetConeGL.h TEveLegoEventHandler.h TEveLineEditor.h TEveLineGL.h TEveLine.h TEvePlot3D.h TEvePlot3DGL.h TEvePointSetArrayEditor.h TEvePointSet.h TEvePolygonSetProjected.h TEvePolygonSetProjectedGL.h TEveQuadSet.h TEveQuadSetGL.h TEveRGBAPalette.h TEveRGBAPaletteEditor.h TEveRGBAPaletteOverlay.h TEveScalableStraightLineSet.h TEveShape.h TEveShapeEditor.h TEveStraightLineSet.h TEveStraightLineSetEditor.h TEveStraightLineSetGL.h TEveText.h TEveTextEditor.h TEveTextGL.h TEveTrack.h TEveTrackEditor.h TEveTrackGL.h TEveTrackProjected.h TEveTrackProjectedGL.h TEveTrackPropagator.h TEveTrackPropagatorEditor.h TEveTriangleSet.h TEveTriangleSetEditor.h TEveTriangleSetGL.h ) set(EVE_SOURCES src/TEveArrow.cxx src/TEveArrowEditor.cxx src/TEveArrowGL.cxx src/TEveBox.cxx src/TEveBoxGL.cxx src/TEveBoxSet.cxx src/TEveBoxSetGL.cxx src/TEveBrowser.cxx src/TEveCalo2DGL.cxx src/TEveCalo3DGL.cxx src/TEveCalo.cxx src/TEveCaloData.cxx src/TEveCaloLegoEditor.cxx src/TEveCaloLegoGL.cxx src/TEveCaloLegoOverlay.cxx src/TEveCaloVizEditor.cxx src/TEveChunkManager.cxx src/TEveCompound.cxx src/TEveDigitSet.cxx src/TEveDigitSetEditor.cxx src/TEveDigitSetGL.cxx src/TEveElement.cxx src/TEveElementEditor.cxx src/TEveEventManager.cxx src/TEveFrameBox.cxx src/TEveFrameBoxGL.cxx src/TEveGedEditor.cxx src/TEveGeoNode.cxx src/TEveGeoNodeEditor.cxx src/TEveGeoPolyShape.cxx src/TEveGeoShape.cxx src/TEveGeoShapeExtract.cxx src/TEveGridStepper.cxx src/TEveGridStepperEditor.cxx src/TEveGValuators.cxx src/TEveJetCone.cxx src/TEveJetConeEditor.cxx src/TEveJetConeGL.cxx src/TEveLegoEventHandler.cxx src/TEveLine.cxx src/TEveLineEditor.cxx src/TEveLineGL.cxx src/TEveMacro.cxx src/TEveManager.cxx src/TEvePad.cxx src/TEveParamList.cxx src/TEvePathMark.cxx src/TEvePlot3D.cxx src/TEvePlot3DGL.cxx src/TEvePointSetArrayEditor.cxx src/TEvePointSet.cxx src/TEvePolygonSetProjected.cxx src/TEvePolygonSetProjectedGL.cxx src/TEveProjectionAxes.cxx src/TEveProjectionAxesEditor.cxx src/TEveProjectionAxesGL.cxx src/TEveProjectionBases.cxx src/TEveProjectionManager.cxx src/TEveProjectionManagerEditor.cxx src/TEveProjections.cxx src/TEveQuadSet.cxx src/TEveQuadSetGL.cxx src/TEveRGBAPalette.cxx src/TEveRGBAPaletteEditor.cxx src/TEveRGBAPaletteOverlay.cxx src/TEveScalableStraightLineSet.cxx src/TEveScene.cxx src/TEveSceneInfo.cxx src/TEveSecondarySelectable.cxx src/TEveSelection.cxx src/TEveShape.cxx src/TEveShapeEditor.cxx src/TEveStraightLineSet.cxx src/TEveStraightLineSetEditor.cxx src/TEveStraightLineSetGL.cxx src/TEveText.cxx src/TEveTextEditor.cxx src/TEveTextGL.cxx src/TEveTrack.cxx src/TEveTrackEditor.cxx src/TEveTrackGL.cxx src/TEveTrackProjected.cxx src/TEveTrackProjectedGL.cxx src/TEveTrackPropagator.cxx src/TEveTrackPropagatorEditor.cxx src/TEveTrans.cxx src/TEveTransEditor.cxx src/TEveTreeTools.cxx src/TEveTriangleSet.cxx src/TEveTriangleSetEditor.cxx src/TEveTriangleSetGL.cxx src/TEveUtil.cxx src/TEveVector.cxx src/TEveViewer.cxx src/TEveViewerListEditor.cxx src/TEveVSD.cxx src/TEveVSDStructs.cxx src/TEveWindow.cxx src/TEveWindowEditor.cxx src/TEveWindowManager.cxx ) if(MSVC) ROOT_STANDARD_LIBRARY_PACKAGE(Eve HEADERS ${EVE_HEADERS1} NO_INSTALL_HEADERS SOURCES ${EVE_SOURCES} LINKDEF LinkDef1.h LIBRARIES OpenGL::GL OpenGL::GLU ${FTGL_LIBRARIES} RGlew DEPENDENCIES Core EG Ged Geom RGL Physics ) ROOT_GENERATE_DICTIONARY(G__Eve2 ${EVE_HEADERS2} LINKDEF LinkDef2.h MODULE Eve MULTIDICT ) ROOT_INSTALL_HEADERS() else() if(MACOSX_GLU_DEPRECATED) add_definitions(-Wno-deprecated-declarations) endif() ROOT_STANDARD_LIBRARY_PACKAGE(Eve HEADERS ${EVE_HEADERS1} ${EVE_HEADERS2} SOURCES ${EVE_SOURCES} LIBRARIES OpenGL::GL OpenGL::GLU ${FTGL_LIBRARIES} RGlew DEPENDENCIES Core EG Ged Geom RGL Physics ) endif() target_include_directories(Eve PRIVATE ${FTGL_INCLUDE_DIRS})