#ifndef _GIOMM_SOCKETSOURCE_H
#define _GIOMM_SOCKETSOURCE_H
/* Copyright (C) 2014 The giomm Development Team
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see .
*/
#include
#include
#include
#include
#include
namespace Gio
{
class Socket;
/** @newin{2,42}
* @ingroup NetworkIO
*/
class SignalSocket
{
public:
#ifndef DOXYGEN_SHOULD_SKIP_THIS
explicit inline SignalSocket(GMainContext* context);
#endif
/** Connects an I/O handler that watches a socket.
* @code
* bool io_handler(Glib::IOCondition io_condition) { ... }
* Gio::signal_socket().connect(sigc::ptr_fun(&io_handler), socket, Glib::IO_IN | Glib::IO_OUT);
* @endcode
* is equivalent to:
* @code
* bool io_handler(Glib::IOCondition io_condition) { ... }
* const auto socket_source = Gio::SocketSource::create(socket, Glib::IO_IN | Glib::IO_OUT);
* socket_source->connect(sigc::ptr_fun(&io_handler));
* socket_source->attach(Glib::MainContext::get_default());
* @endcode
*
* This method is not thread-safe. You should call it, or manipulate the
* returned sigc::connection object, only from the thread where the SignalSocket
* object's MainContext runs.
*
* @newin{2,42}
*
* @param slot A slot to call when polling @a socket results in an event that matches @a condition.
* The event will be passed as a parameter to @a slot.
* If io_handler() returns false the handler is disconnected.
* @param socket The Socket object to watch.
* @param condition The conditions to watch for.
* @param cancellable A Cancellable object which can be used to cancel the source,
* which will cause the source to trigger, reporting the current condition
* (which is likely 0 unless cancellation happened at the same time as a condition change).
* You can check for this in the callback using Cancellable::is_cancelled().
* @param priority The priority of the new event source.
* @return A connection handle, which can be used to disconnect the handler.
*/
sigc::connection connect(const sigc::slot& slot,
const Glib::RefPtr& socket, Glib::IOCondition condition,
const Glib::RefPtr& cancellable = Glib::RefPtr(),
int priority = Glib::PRIORITY_DEFAULT);
private:
GMainContext* context_;
// no copy assignment
SignalSocket& operator=(const SignalSocket&);
};
/** Convenience socket signal.
* @param context The main context to which the signal shall be attached.
* @return A signal proxy; you want to use SignalSocket::connect().
*
* @newin{2,42}
* @ingroup NetworkIO
*/
SignalSocket signal_socket(const Glib::RefPtr& context = Glib::RefPtr());
/** An event source that can monitor a Gio::Socket.
* @see Gio::Socket::create_source().
*
* @newin{2,42}
* @ingroup NetworkIO
*/
class SocketSource : public Glib::IOSource
{
public:
typedef Gio::SocketSource CppObjectType;
static Glib::RefPtr create(const Glib::RefPtr& socket, Glib::IOCondition condition,
const Glib::RefPtr& cancellable = Glib::RefPtr());
protected:
SocketSource(const Glib::RefPtr& socket, Glib::IOCondition condition,
const Glib::RefPtr& cancellable);
virtual ~SocketSource() noexcept;
};
} // namespace Gio
#endif /* _GIOMM_SOCKETSOURCE_H */