#ifndef _GIOMM_SOCKETSOURCE_H #define _GIOMM_SOCKETSOURCE_H /* Copyright (C) 2014 The giomm Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include #include #include #include #include namespace Gio { class Socket; /** @newin{2,42} * @ingroup NetworkIO */ class SignalSocket { public: #ifndef DOXYGEN_SHOULD_SKIP_THIS explicit inline SignalSocket(GMainContext* context); #endif /** Connects an I/O handler that watches a socket. * @code * bool io_handler(Glib::IOCondition io_condition) { ... } * Gio::signal_socket().connect(sigc::ptr_fun(&io_handler), socket, Glib::IO_IN | Glib::IO_OUT); * @endcode * is equivalent to: * @code * bool io_handler(Glib::IOCondition io_condition) { ... } * const auto socket_source = Gio::SocketSource::create(socket, Glib::IO_IN | Glib::IO_OUT); * socket_source->connect(sigc::ptr_fun(&io_handler)); * socket_source->attach(Glib::MainContext::get_default()); * @endcode * * This method is not thread-safe. You should call it, or manipulate the * returned sigc::connection object, only from the thread where the SignalSocket * object's MainContext runs. * * @newin{2,42} * * @param slot A slot to call when polling @a socket results in an event that matches @a condition. * The event will be passed as a parameter to @a slot. * If io_handler() returns false the handler is disconnected. * @param socket The Socket object to watch. * @param condition The conditions to watch for. * @param cancellable A Cancellable object which can be used to cancel the source, * which will cause the source to trigger, reporting the current condition * (which is likely 0 unless cancellation happened at the same time as a condition change). * You can check for this in the callback using Cancellable::is_cancelled(). * @param priority The priority of the new event source. * @return A connection handle, which can be used to disconnect the handler. */ sigc::connection connect(const sigc::slot& slot, const Glib::RefPtr& socket, Glib::IOCondition condition, const Glib::RefPtr& cancellable = Glib::RefPtr(), int priority = Glib::PRIORITY_DEFAULT); private: GMainContext* context_; // no copy assignment SignalSocket& operator=(const SignalSocket&); }; /** Convenience socket signal. * @param context The main context to which the signal shall be attached. * @return A signal proxy; you want to use SignalSocket::connect(). * * @newin{2,42} * @ingroup NetworkIO */ SignalSocket signal_socket(const Glib::RefPtr& context = Glib::RefPtr()); /** An event source that can monitor a Gio::Socket. * @see Gio::Socket::create_source(). * * @newin{2,42} * @ingroup NetworkIO */ class SocketSource : public Glib::IOSource { public: typedef Gio::SocketSource CppObjectType; static Glib::RefPtr create(const Glib::RefPtr& socket, Glib::IOCondition condition, const Glib::RefPtr& cancellable = Glib::RefPtr()); protected: SocketSource(const Glib::RefPtr& socket, Glib::IOCondition condition, const Glib::RefPtr& cancellable); virtual ~SocketSource() noexcept; }; } // namespace Gio #endif /* _GIOMM_SOCKETSOURCE_H */