#ifndef OPENMM_FORCE_H_
#define OPENMM_FORCE_H_
/* -------------------------------------------------------------------------- *
* OpenMM *
* -------------------------------------------------------------------------- *
* This is part of the OpenMM molecular simulation toolkit originating from *
* Simbios, the NIH National Center for Physics-Based Simulation of *
* Biological Structures at Stanford, funded under the NIH Roadmap for *
* Medical Research, grant U54 GM072970. See https://simtk.org. *
* *
* Portions copyright (c) 2008-2012 Stanford University and the Authors. *
* Authors: Peter Eastman *
* Contributors: *
* *
* Permission is hereby granted, free of charge, to any person obtaining a *
* copy of this software and associated documentation files (the "Software"), *
* to deal in the Software without restriction, including without limitation *
* the rights to use, copy, modify, merge, publish, distribute, sublicense, *
* and/or sell copies of the Software, and to permit persons to whom the *
* Software is furnished to do so, subject to the following conditions: *
* *
* The above copyright notice and this permission notice shall be included in *
* all copies or substantial portions of the Software. *
* *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR *
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, *
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL *
* THE AUTHORS, CONTRIBUTORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, *
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR *
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE *
* USE OR OTHER DEALINGS IN THE SOFTWARE. *
* -------------------------------------------------------------------------- */
#include "internal/windowsExport.h"
namespace OpenMM {
class Context;
class ContextImpl;
class ForceImpl;
/**
* Force objects apply forces to the particles in a System, or alter their behavior in other
* ways. This is an abstract class. Subclasses define particular forces.
*
* More specifically, a Force object can do any or all of the following:
*
*
* - Add a contribution to the force on each particle
* - Add a contribution to the potential energy of the System
* - Modify the positions and velocities of particles at the start of each time step
* - Define parameters which are stored in the Context and can be modified by the user
* - Change the values of parameters defined by other Force objects at the start of each time step
*
*
* Forces may be organized into "force groups". This is used for multiple time step integration,
* and allows subsets of the Forces in a System to be evaluated at different times. By default,
* all Forces are in group 0. Call setForceGroup() to change this. Some Force subclasses may
* provide additional methods to further split their computations into multiple groups. Be aware
* that particular Platforms may place restrictions on the use of force groups, such as requiring
* all nonbonded forces to be in the same group.
*/
class OPENMM_EXPORT Force {
public:
Force() : forceGroup(0) {
}
virtual ~Force() {
}
/**
* Get the force group this Force belongs to.
*/
int getForceGroup() const;
/**
* Set the force group this Force belongs to.
*
* @param group the group index. Legal values are between 0 and 31 (inclusive).
*/
void setForceGroup(int group);
/**
* Returns whether or not this force makes use of periodic boundary
* conditions. This method should be overridden for all Force subclasses, or
* a OpenMM::OpenMMException will be thrown
*
* @return true if Force uses periodic boundaries or false if it does not
*/
virtual bool usesPeriodicBoundaryConditions() const;
protected:
friend class ContextImpl;
/**
* When a Context is created, it invokes this method on each Force in the System.
* It should create a new ForceImpl object which can be used by the context for calculating forces.
* The ForceImpl will be deleted automatically when the Context is deleted.
*/
virtual ForceImpl* createImpl() const = 0;
/**
* Get the ForceImpl corresponding to this Force in a Context.
*/
ForceImpl& getImplInContext(Context& context);
/**
* Get a const reference to the ForceImpl corresponding to this Force in a Context.
*/
const ForceImpl& getImplInContext(const Context& context) const;
/**
* Get the ContextImpl corresponding to a Context.
*/
ContextImpl& getContextImpl(Context& context);
private:
int forceGroup;
};
} // namespace OpenMM
#endif /*OPENMM_FORCE_H_*/