Menu Entries

The surface editor's Surface menu is is displayed in the menu bar while the editor is active. Four submenus are accessible from this menu: Edit, View, Buffer, and Tests. Each of these is described separately below.

Edit Menu

View Menu

This menu allows you to change certain settings of the Surface View module used by the surface editor. The settings affect the draw style and the color mode used for rendering the surface. Possible draw styles are outlined, shaded, lines, points, and transparent. Possible color modes are normal, mixed, twisted, and Boundary Conditions. In the first three modes colors are chosen according to the material ids assigned to the surface's patches. In the last mode colors are chosen according to the triangles' boundary ids.

Buffer Menu

This menu contains several entries for modifying the editor's highlight and view buffers. The buffers determine whether a triangle is highlighted or whether it is visible in a normal fashion. Both buffers are independent from each other. They can be stored in an internal backup buffer using the menu entries copy highlights and copy buffer respectively. Once one of the buffers has been copied it can be restored using paste highlights or paste buffer.

Tests Menu

This menu lists certain test operations which can be performed in order to check the quality and consistency of the surface. Internally, the tests are considered as selectors because they cause certain triangles of the surface to be highlighted. Therefore, the test are described in detail in the selectors section.