Chapter 6. Controls

Table of Contents

What is a control ?
Default control
Linked cursor
Camera: rotation, zoom, translation
View setup
Objects
Slices and time handling
Colormaps handling
Selection control
Selection
Labels copy/paste tool
Graph labels display as text
Oblique view control
Flight simulator control
Transformation control
Region of interest drawing toolbox
Hand-drawing of Regions of Interest (ROI)
Threshold ROI drawing mode under connectivity to clicked point constraint
ROI design by discriminating analysis
ROI drawing mode by label selection
Surface paint module
Mesh cutting control
Fold split control

What is a control ?

A control defines the way mouse and keyboard act on a window or an object. It can also be associated to a toolbox (regions of interest drawing for example). According to the type of objects contained in the window, some action modes can be disabled. For example, the selection mode has no effect on a volume because there are no areas to select on a volume. But you can select areas in a ROI graph (graph nodes).

Note

Some controls are available only on selected objects. You can select objects in a window via the right click menu view / select objects.